Xbox Series X Features 12TFLOPs Performance, Supports HDMI 2.1 And More – Phil Spencer

Xbox Series X Features

Xbox Series X is the next-generation console from Microsoft that is coming out later this year. We have heard some rumors and reports regarding the features of the Xbox Series X but there is still little that we know officially. Phil Spencer has now revealed some major features of the Xbox Series X ahead of launch.

Xbox Series X Features

The upcoming next-generation Xbox Series X is going to have plenty of cool features. It is going to use an SSD so boot speeds are going to be super fast and loading screens are not going to be as long. The following are the main features of the Xbox Series X that Phil Spencer highlighted:

Next Generation Custom Processor

Spencer confirmed some of the details of the hardware that is going to power the Xbox Series X. He confirmed that the console is going to use AMD’s latest Zen 2 and RDNA 2 architectures. The Xbox Series X is going to be capable of 12 TFLOPS of GPU performance. That is twice as powerful as the Xbox One X and eight times as powerful as the Xbox One.

Variable Rate Shading (VRS)

The Xbox Series X is going to support VRS. The following is what Spencer had to say about the feature:

Rather than spending GPU cycles uniformly to every single pixel on the screen, they can prioritize individual effects on specific game characters or important environmental objects. This technique results in more stable frame rates and higher resolution, with no impact on the final image quality.

Xbox Series X Features

Hardware-accelerated DirectX Raytracing

We know that the Xbox Series X will feature ray tracing but now Spencer has confirmed that it is going to be hardware-accelerated. The following is what he had to say regarding the feature:

You can expect more dynamic and realistic environments powered by hardware-accelerated DirectX Raytracing – a first for console gaming. This means true-to-life lighting, accurate reflections and realistic acoustics in real-time as you explore the game world.

Switch Between Multiple Games

The Xbox Series X has a feature that allows players to switch between different games. The following is what Spencer had to say regarding the feature:

The new Quick Resume feature lets you continue multiple games from a suspended state almost instantly, returning you to where you were and what you were doing, without waiting through long loading screens.

HDMI 2.1

Another one of the features of the Xbox Series X is that it is going to support HDMI 2.1.

We’ve partnered with the HDMI forum and TV manufacturers to enable the best gaming experience through features such as Auto Low Latency Mode (ALLM) and Variable Refresh Rate (VRR). ALLM allows Xbox One and Xbox Series X to automatically set the connected display to its lowest latency mode. VRR synchronizes the display’s refresh rate to the game’s frame rate, maintaining smooth visuals without tearing. Ensuring minimal lag and the most responsive gaming experience.

You Only Have To Buy A Game Once

Spencer confirmed that gamers will only have to buy a game once. The following is what he had to say regarding the matter:

We’re making the commitment to use Smart Delivery on all our exclusive Xbox Game Studios titles, including Halo Infinite, ensuring you only have to purchase a title once in order to play the best available version for whichever Xbox console they choose to play on. This technology is available for all developers and publishers, and they can choose to use it for titles that will be release on Xbox One first and come to the Xbox Series X later.

We have also recently learned that the PS5 will have cool tech that will keep track of your heart rate and even your sweat levels.

These are all the new features of the Xbox Series X that Phil Spencer mentioned. Let us know what you think about the upcoming console and whether or not you are interested in buying it when it comes out later this year.

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