Wolcen: Lords of Mayhem Stats and Attributes Guide

Wolcen stats and attributes

The stats and attributes guide for Wolcen: Lords of Mayhem covers a number of aspects of your playable character. We will first talk about the Attributes available in Wolcen: Lords of Mayhem. There are four types of Attributes in the game and many stats you need to worry about. Hopefully, a better understanding of Wolcen stats and attributes will make life easier for you in Lords of Mayhem.

Wolcen Stats and Attributes

There are four types of attributes in Wolcen – Ferocity, Toughness, Wisdom, and Agility.

Ferocity

This attribute affects your crit chance and Spell crit chance score.

  • Attack Critical Chance Score: Mod applied to your attack Crit Chance Value.
  • Spell Critical Chance Score: Mod applies to your Spell Crit Chance value.

Toughness

This is your total toughness and it has an impact on your Max HP and Max Force Shield.

  • HP: Your available health points, you lose them when attacked by enemies.
  • Force Shield: The shield protects you from taking damage and not lose HP points.

Wisdom

This is your total amount of Wisdom and it impacts your Attack Status Chance Score and your Spell Chance Score.

  • Attack Status Ailment Chance Score: Mod applied to the player’s Status Ailment Chance with all attacks.
  • Spell Status Ailment Chance Score: Mod applied to the player’s Status Ailment Chance with all spells.

Agility

This is your total amount of agility and impacts your Attack Speed Score and Spell Casting Score.

  • Attack Speed Score: Speed mod applied to overall attacks.
  • Spell Casting Score: Mod applied to the player’s Spell Casting Speed.

Primary Stats

There are four primary stats in Wolcen. We have Health, Force Shield, Experience and Level.

Stats  Description 
   
Health  Your health points and you lose them when you get attacked by the enemy. You die when you reach 0. 
Force Shield  This stat is your Force Shield that protects you from incoming damage until it’s empty. It regenerates after a while. 
Experience  You gain XP by killing bosses and completing main and side quests. XP is used to level up in the game. 
Level  You level up by getting XP and with each level up you get attribute points. 

Combat Stats

There are 6 different types of combat stats in the game. In this section, we will discuss all of them in detail for a better understanding of how they work.

Stats  Description 
   
Average Damage  Your equipped weapons have average damage and Attack Speed. 
Attack Speed Bonus  The attack speed bonus is the attack speed added to your base attack speed. 
Critical Chance (Weapons)  This is the crit chance with weapons. Critical hits will deal additional damage to the enemy. 
Damage  Weapon Damage: The average damage of a weapon. 

  • Physical: This is the default damage type for weapons. 
  • Frost: Frost damage has a chance to freeze the target. 
  • Lightning: Lightning damage has a chance to shock the enemies. 
Ailment Chance  This is your chance to inflict ailments with equipped weapons. 

  • Freeze Chance:  This is your chance to deal with Freeze Damage. 

Rage on Hit: Represents the number of Rage Points generated every time you hit a target with a weapon. 

   

 Resources

There are different kinds of resources in Wolcen: Lords of Mayhem. In this section, we will discuss Wolcen stats and attributes relating to resources.

Resources  Description 
   
Resource Pool  The number of resources you have in both Willpower and Rage 
Willpower on Hit  The number of Willpower Points generated every time you hit an enemy with a Staff 
Rage Conversation  The delay before Willpower Regeneration kicks in after gaining Rage. 
Stamina  The amount of Stamina Points available to you. These points allow you to Dodge Roll. 
Stamina Regeneration  The delay to restore the Stamina point that has been spent. 

Resistance Types

 These are the main stats and attributes you should understand before starting Wolcen: Lords of Mayhem.

Types  Description 
   
Material  There are three types of material resistance in the game. 

  • Physical: Default damage type of the weapon
  • Toxic: Toxic damage inflicts poison effect
  • Rend: Natural chance to apply a bleed
Elemental  Affects Frost, Fire, and Lightning Resistance 

  •  Fire: Natural chance to apply burn 
  • Frost: Natural chance to apply Freeze 
  • Lightning: Natural chance to apply Shock 
Occult  Affects  Aether, Sacred, and Shadow Resistance. 

  •  Aether: Natural chance to apply Stasis 
  • Sacred: Natural chance to apply weakness 
  • Shadow: Natural chance to apply Cursed 
   

Status Ailments

There are multiple types of status ailments in Wolcen: Lords of Mayhem. We have Stun, Poison, Stasis,  Bleed, Burn, Freeze, Shock, Weakness, and Cursed.

Types  Description 
   
Stun  (Stun prevents the target from moving and making a move to attack you for a short period of time. )
  • Stun Chance Score: The main mod applied to the stun chance 
  • Stun Duration: The default duration of this effect 
Poison  (Applies the poison effect to the target. )
  • Poison Chance Score: The main mod applied to the Poison Chance 
  • Poison Damage: Toxic damage per Stack applied each time the Poison Ailment ticks. The first value corresponds to one Poison stack whereas the second value represents the damage for the max number of stacks you can apply to the target 
  • Poison Rate: Delay between every damage tick from the Poison Stack 
  • Poison Duration: Default Poison damage duration 
Bleed  (Bleed effect deals Rend Damage over time and can be stacked up to your max Ailments stacks number)
  • Bleed Chance Score: The main mod for Bleed Chance 
  • Bleed Damage: Rend damage per Stack applied each time the Bleed Ailment ticks. The first value corresponds to one Rend stack whereas the second value represents the damage for the max number of stacks you can apply to the target 
  • Bleed Rate: Delay between every damage tick from Bleed stack 
  • Bleed Duration: Default Bleed effect duration 
Burn  (Deals Fire damage over time.
  • Burn Chance Score: The main mod for the Burn Chance 
  • Burn Damage: Fire damage per Stack applied each time the Burn Ailment ticks. The first value corresponds to one Burn stack whereas the second value represents the damage for the max number of stacks you can apply to the target 
  • Burn Rate: Delay between every damage tick from Fire stack 
  • Burn Duration: Default Burn duration  
Freeze  (Freezing prevents enemies from moving)
  •  Freeze Chance Score: The main mod for the Freeze Chance 
  • Freeze Duration: Default freeze duration 
Shock  (Shock does Lightning damage to shocked enemies)
  • Shock Chance Score: The main mod for Shock Chance 
  • Shock Damage: Lightning damage per Stack applied each time the Shock Ailment ticks. The first value corresponds to one Shock stack whereas the second value represents the damage for the max number of stacks you can apply to the target 
  • Shock Rate:  Delay between every damage tick from the Shock stack 
  • Shock Duration: Default duration of Shock damage 
Stasis  (Slows enemies down)
  • Stasis Chance Score: The main mod for the Stasis Chance 
  • Efficiency: Global mod applied to Stasis 
  • Duration: Default duration Stasis 
Weakness  (Tones down all the resistance and damages of the target. It can be stacked up to the max stack number)
  •  Weakness Chance Score: The main mod for Weakness Chance 
  • Efficiency: Overall efficiency of Weakness 
  • Duration: Default weakness duration 
Cursed  (Spread the target’s Status Ailments. It can be stacked)
  •  Cursed Chance Score: The main mod for Cursed Chance 
  • Efficiency: Overall efficiency of Cursed 
  • Duration: Default Cursed duration 

 This marks the end of our Wolcen Stats and Attributes guide. Check out signature skills, mage build, and ranged bow build guide.

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