The Ascent Modules Guide – How to Unlock, Effects

The Ascent Papa Feral | The Ascent Modules

The Ascent lets the player choose a maximum of 2 Modules. Once equipped, these Modules provide the player with a few different passive bonuses. These include but are not limited to increased HP from pickups, increased uCred, better dodge, etc. In this guide, we have detailed all there is to know about how Modules work, their effects, and how to unlock them in The Ascent.

The Ascent Modules

Modules in The Ascent can be acquired in a few different ways. These can be earned from completing optional missions, purchased from the Grafter, or found in the world. Below, we have provided a complete list of all the Modules in The Ascent:

Vitasigns Booster
How to Unlock: Complete the Balls Deep optional mission

This increases the max HP that the player has.

Tactical Charge
How to Unlock: Purchase from Grafter for 21,200 uCred or find inside a chest in No Man’s Land

It grants the ability to recharge the Tactical Equipment fairly easily.

Speedheal Mod
How to Unlock: Purchase from Grafter for 16,150 uCred or complete Humidity Doctor

When equipped, this provides additional HP from all the healing items. It also heals the player a lot faster.

Digital Thorn Module
How to Unlock: Purchase from Grafter for 27,500 uCred

The player can reflect a small percentage of melee damage dealt to the player back at the opponent – in the digital form.

Javelin Dash
How to Unlock: Purchase from Grafter for 15,300 uCred

This module replaces the normal roll animation with a much better evasive maneuver.

UCRED Multiplier
How to Unlock: Complete the Wash-N’-Go optional mission

As the name suggests, it increases the number of uCreds that are acquired from all the uCred pickups in the world.

Power Lifter
How to Unlock: Purchase from Grafter

To be added.

This is all we have got in The Ascent Modules guide. For more help on the game, feel free to check out our detailed The Ascent wiki page.

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