Terra Invicta, the grand strategy alien invasion game developed by the team behind XCOM and XCOM 2’s Long War mods Pavonis Interactive, is delayed until Q2 2022.
The game is ranked among the top 50 most wish-listed upcoming games on Steam and is currently approaching completion, but the decision was made to postpone the title’s launch from the original late 2021 release to ensure full time for late-game balancing and AI enhancement.
John Lumpkin, creative director of Terra Invicta had the following to say regarding the matter:
Developing Terra Invicta over the past 4 years has been an amazing journey. All main
features are in place and the game is being polished ahead of launch, but we decided a delay was important to ensure the release fully lives up to player expectations.
Tim Bender, CEO of Terra Invicta’s publisher Hooded Horse mentioned the following:
John and the whole team at Pavonis have been doing a phenomenal job with Terra Invicta. The development team has a firm commitment to ensuring the game’s quality is not in any way sacrificed or rushed, and we are glad to support them in this. We know there will always be some amount of disappointment from fans eager to begin playing, but delaying is the right choice to ensure they get an experience that fully lives up to their expectations.
I hope that the devs take the time that they need and deliver a well-made game. Rushing the game and releasing an unpolished version is never a good option.
Let us know what you think about Terra Invicta being delayed to Q2 2022 and whether or not you are interested in playing the game when it comes out next year.