Skills in Star Wars Jedi: Fallen Order are distributed in the Skill tree. Skills are necessary to unlock as you can’t just rely on close combat with your Lightsaber all the time. Many skills early on require 1 skill point to unlock and upgrade. As you progress in the story the skills require 2-3 skill points to unlock. This guide will include all the details on skills in Star Wars Jedi: Fallen Order, which to upgrade firsts and a list of all the skills.

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All Skills In Star Wars Jedi: Fallen Order

Following is the skill tree consisting of all the skills which are divided into three categories:

Lightsaber

Overhead Slash – Unlocks a powerful strike that is deadly against weaker enemies. It costs 1 Skill Point. This skill requires Force to use.

Dash Strike – Cal dashes forward and attacks his target. Jump while dashing to flip over the target instead. It costs 1 Skill Point. This skill requires Force to use.

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Leaping Slash – Cal can perform another powerful attack after an Overhead Slash. It costs 2 Skill Points. This skill requires Force to use.

Whirlwind Throw – Throws the double-bladed lightsaber in an area around Cal. It costs 2 Skill Points. This skill requires Force to use.

Improved Dash – Increase the distance that Cal can travel when using Dash Strike. It costs 1 Skill Point.

Repulse – An airborne attack that allows Cal to push away nearby enemies when he lands. It costs 2 Skill Points. This skill requires Force to use.

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Sprint Strike – Attacking out of a sprint allows Cal to perform a special lightsaber attack. It costs 1 Skill Point.

Lightsaber Throw – Cal throws his lightsaber forward before pulling it back to him, hitting any enemies along the way. It costs 3 Skill Points. This skill requires Force to use.

Power Throw – Increases the range of Cal’s Lightsaber Throw. It costs 2 Skill Points.

Evasive Kick – Attacking after a quick evade allows Call to quickly perform a kick attack. It costs 1 Skill Point.

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Delay Thrust – Waiting longer to press attack after Cal swings his lightsaber allows him to perform a special attack with increased range. It costs 1 Skill Point.

Delay Combo – Waiting longer to press attack after Cal swings his double-bladed lightsaber allows him to perform a continuous string of high-damage attacks. It costs 1 Skill Point.

Switch Attack – Cal performs a special attack while switching his lightsaber type. It costs 1 Skill Point.

Lightsaber Mastery – Increase all lightsaber damage. It costs 3 Skill Points.

Force

Force Attunement – Cal’s maximum Force is increased. It costs 1 Skill Point.

Mass Push – Holding Push allows Cal to push groups of enemies and stagger large enemies. It costs 1 Skill Point. This skill requires Force to use.

Howling Push – A powerful Push allowing Cal to send groups of enemies flying and knockdown large targets. It costs 2 Skill Points. This skill requires Force to use.

Enhanced Force Recovery – Cal regains more Force when he defeats an enemy, and regains some Force when he hits a blocking enemy. It costs 1 Skill Point.

Empowered Slow – Holding Slow allows Cal to slow his target for a longer duration. It costs 1 Skill Point. This skill requires Force to use.

Burst Slow – Holding Slow allows Cal to slow all targets around him. Increases slowed duration on target enemies. It costs 2 Skill Points. This skill requires Force to use.

Grasping Pull – Holding Pull allows Cal to pull and hold most enemies. Large enemies can be yanked towards Cal. It costs 1 Skill Point. This skill requires Force to use.

Howling Pull – A powerful Pull that yanks groups of enemies toward Cal. It costs 2 Skill Points. This skill requires Force to use.

Greater Force Attunement – Cal’s maximum Force is increased. It costs 1 Skill Point.

The Power of Friendship – BD-1’s stim canisters completely refill your Force Meter. It costs 3 Skill Points.

Ultimate Force Attunement – Cal’s maximum Force is increased. It costs 2 Skill Points.

Survival

Survival Skills – Cal’s maximum Life is increased. It costs 1 Skill Point.

Precision Evade – When performing a Precision Evade, Cal briefly slows enemies and recovers a small amount of Force. It costs 2 Skill Points.

Superior Blocking – Cal’s defenses are improved, allowing him to take less block stamina damage from incoming attacks. It costs 1 Skill Point.

Agile Deflection – Cal automatically deflects blaster bolts while he is sprinting or wall-running. It costs 1 Skill Point.

Improved Stims – Cal recovers additional Life when using a stim canister from BD-1. It costs 1 Skill Point.

Enhanced Survival Skills – Cal’s maximum Life is increased. It costs 1 Skill Point.

Expert Survival Skills – Cal’s maximum Life is increased. It costs 2 Skill Points.

Personalized Stims – Cal recovers additional Life when using a stim canister from BD-1. It costs 2 Skill Points.

Upgrading the Best Skills

As you progress through the game eliminating enemies, opening chests and completing objectives you will get XP that will lead you closer to a skill point. Do bear in mind that the entire skill tree isn’t available at the start and you have to unlock Force Push, Force Pull and Double Jump for the skills to keep on increasing. All of the skills in the skill trees are not overpowered. Some might be very useful in every situation while some are just useless for many people.

The skills you should try focusing on upgrading are Grasping Pull, Leaping Slash and Switch Attack. Skills like Lightsaber Mastery and Howling Push can make the most out of your Lightsaber in tough crowd situations. Also, focus on Agile Deflection and Superior Blocking as they increase stamina and increase deflect potential.

This marks the end of our Star Wars Jedi: Fallen Order skills guide. If you are interested in learning more about the game then be sure to check out our guides on how to beat the legendary beasts in the game and where you can get stims.