Last Updated on March 25, 2023 by David

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The impact of the original Resident Evil 4 on the gaming industry can’t be understated and the RE4 Remake keeps everything that was good about it and adds to it. While the game is receiving rave reviews from critics and players alike, Resident Evil 4 Remake PC players are experiencing Fatal D3D error, and here is how to fix this error.

Resident Evil 4 Fatal D3D Fixes That’ll Help

There are multiple reasons why this error is popping up. Different players have reported different methods to fix the RE4 Fatal D3D error like updating GPU drivers, disabling Ray tracing, and more. The following are the fixes that’ll help you resolve the error and play the game. Also, see fixes for RE4 Remake Crash and Error Code 88500201.

Disable Ray Tracing

PC players report that they fixed the Fatal D3D error in Resident Evil 4 Remake by disabling Ray Tracing in-game. Personally, I didn’t notice much impact of enabling Ray Tracing on the visuals as the game only supports Ray-traced reflections. Disable Ray Tracing and the Fatal D3D error will be fixed.

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Update GPU Driver

If disabling Ray Tracing doesn’t fix the Fatal D3D error in RE4 Remake, then some players report that updating the GPU driver fixes it. One player reported that updating the GPU driver to version 531.41 fixes the Fatal D3D error. Also, ensure you do a clean installation, so that previous GPU settings can’t interfere with the new one and cause the game to crash.

Lower VRAM Usage Or Texture Detail

Another reason why the Fatal D3D error is popping up in the Resident Evil 4 remake is the VRAM usage. In the graphics options, players will notice that the game displays how much VRAM the current settings are using. If the indicated VRAM usage is Orange or Red colored, that’s what causes the Fatal D3D error. Lower the graphics settings so that the indicated VRAM usage is white-colored as shown in the image below. The best way to lower the VRAM usage is to lower the Texture Quality to 2GB or 3 GB. This will fix the RE4 Fatal D3D error.

Also, there are other settings you can tweak to lower the VRAM usage like the following. Tweaking with these settings, you might be able to use higher Texture Quality while keeping the VRAM usage in White.

  • Shadow Quality
  • Shadow Cache (Degrades Performance if disabled)
  • Ambient Occlusion
  • Volumetric Lighting
  • Hair Strands
  • Terrain
  • Lens Flare

Disable Overclock

PC users can overclock their hardware to get the best performance out of them, but that could come at a cost. Overclocked GPU is another reason behind the Resident Evil 4 Fatal D3D error. Disable the overclock by reverting the GPU to its default clocks and the Fatal error will be fixed. However, some GPUs are factory overclocked, and enabling the Debug Mode in Nvidia Control Panel will force the GPU to use Nvidia’s reference clocks and the Fatal D3D error will be fixed in RE4 Remake. Open Nvidia Control Panel > Help > Debug Mode.

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Run The Game In Compatibility Mode

Running Resident Evil 4 in compatibility mode can fix the Fatal D3D error and here is how to do it. Right-click the game in Steam library > Manage > Browse Local files. A new Explorer window will open with RE4 Remake game files > right-click the executable > Compatibility tab > check “Run this program in compatibility mode for:” > select Windows 8 and apply the changes. This will fix the RE4 Fatal D3D error.

Troubleshoot Compatibility

If running the game in compatibility mode for Windows 8 didn’t fix the Fatal D3D error, then let Windows decide the compatibility settings by running the compatibility troubleshooter. Right-click the game in Steam library > Manage > Browse Local files. A new Explorer window will open with RE4 Remake game files > right-click the executable > Compatibility tab > click “Run Compatibility troubleshooter”. Follow the on-screen prompts. This will fix the RE4 Remake Fatal D3D error.

That is all for our fixes for Resident Evil 4 Fatal D3D Error. Also, see our hub for commonly occurring PC errors and their fixes if you are experiencing errors with other PC video games or PC.

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David is a highly skilled technical writer with 5+ years of experience in providing fixes for video games and tech bugs. He is an expert in troubleshooting and has helped countless gamers overcome frustrating technical issues. In addition to providing bug fixes, David also specializes in writing technical reviews for video games. His expertise in the industry allows him to provide insightful commentary on gameplay mechanics, graphics, and other technical aspects that are crucial to a game's success.