Chris Darril, the developer that is dubbed as the author of Remothered for his work on direction, writing and design opened up about the choice of characters in Remothered: Broken Porcelain. The Remothered dev mentioned that he does not believe in binary gender roles and that is one of the reasons why the protagonists of the game are women.


He mentioned that having a woman as a protagonist in a horror game might not make sense to everyone as women are expected to be saved in such games. Darril had the following to say regarding the matter:

(Female protagonists’) presence in a survival horror game contributes to the element of shock, doesn’t it? …. they’re expected to be the ones that get saved. Personally, I do not believe in binary gender roles. I chose to feature strong , intelligent and very real women: Rosemary and Jennifer are both intense characters whose whole existence fights against prejudice and stereotypes.

Stormind founder and CEO Antonio Cannata mentioned that with Remothered, the devs wanted to remain as close to real-life as possible. That is why the weapons used in the game are very realistic. The element of tension is there in the game just like in real life where unpredictability is there.

Just like in real life, you have to depend on your skills to survive in the game. Chris Darril went on to mention the following regarding the matter;


I think that horror as a genre can be very useful to explain the horror that happens in real life.

Remothered: Broken Porcelain is expected to release in Summer 2020. There is a new crafting system that is going to allow Jenifer to craft all kinds of different items in the game.

Let us know what you think about the lack of binary gender roles in Remothered and whether or not you agree with the opinion of the author.

Source: PlayStation Magazine August 2020


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