The Witcher 3 Next-Gen Update improves the graphics of the game with features such as ray tracing. It also fixes bugs and introduces some much-needed quality-of-life improvements. The Witcher 3 has a massive modding community and you might be interested in knowing about the popular mods that work with The Witcher 3 Next-Gen Update. CDPR has provided a list of mods that work with The Witcher 3 Next-Gen Update and some that are not supported.
The Witcher 3 Next-Gen Update Compatible Mods
The following are the mods that CDPR has confirmed with work with the Next-Gen Update:
- HD Monsters Reworked by Denroth
- The Witcher 3 HD Reworked Project by HalkHogan
- Immersive Real-time Cutscenes by teiji25
- Nitpicker’s Patch by chuckcash
- World Map Fixes by Terg500
- All Quest Objectives
- Over 9000 Weight Limit Mod
- Fast Travel From Anywhere
- Super Turbo Lighting Mod
- High Quality Faces
- Increased Creature Loot
- Better Trophies
- Lore-friendly Witchers
- No Fall Damage
- No Dirty Lens Effect
- More Money For Traders (1.31)
- The GWENT Card Dealer
- Disable Storybook Videos
- Geralt Hairworks Colors And Styles
- TW3 Gameplay Tweaks
- More XP
- Lore-friendly Silver Swords
- Phoenix Lighting Mod
- Wiedzmin Lighting Mod
- Galloping In Cities
- Real Witcher Eyes – Geralt
- Young Geralt
- The Wolf Medallion
- Hairworks on everything but Geralt
- Fera’s Roach and Horse Overhaul
- New Clouds
- More Shadows
- E3 Dodge System
- Glowing Witcher Eyes
The above-mentioned mods have officially been tested by CDPR and have been confirmed to work. After the release of the update, it is likely that mod creators will update their mods in order for them to work with the latest version of the game.
Mods That Do Not Work With The Witcher 3 Next-Gen Update
The following are some popular mods that CDPR has confirmed will not work with the Next-Gen Update:
- Always Full Exp (1.31)
- Slots Slots SLOTS
- Indestructible Items – No More Weapon Degradation
- Autoloot – Autoloot The Items You Want
- Ultra Gore 2 – A Dismemberment Mod
- Improved Sign Effects
- BLOOD
- Immersive Cam
- Autoloot – Configurable All-in-One (1.30-1.31)
- AMM – The Appearance Menu Mod
- Realistic Weather
- E3FX
- TradeMan
- Jump in Shallow Water
- Beautiful Grass Mod V3
- Absolute Camera
- No Witcher Sense Zoom FX Plus Toggle And Range
- Colored Map Markers
- Better Torches
- 4KRW – 4K Reworked Women Mod
- Extra Skill Slots And Mutations
- FCR3 – Immersion And Gameplay Tweaks
- Remove Weapon and Armor Level Restrictions
- Sort Everything
- No Time For Gwent
- God Mode
- Weather Enhanced
- Lip Movement and HiRes Shadows (and High-Quality Heads) on NPCs in gameplay
- Crossbow Damage Boost And Balance
- Brutal Blood
- Friendly HUD
- Geralt Cloak
These are the mods that will work with The Witcher 3 Next-Gen Update and those that will not, at least at launch. Let us know what you think about the mod support and whether or not you are interested in checking out the updated version of the game.
Damn CDPR going the extra mile, very cool of them to test things like this.