Thursday, March 28, 2024

Pathfinder: Wrath of the Righteous Traits Guide

Each class in Pathfinder: Wrath of the Righteous has its own unique traits that give them special characteristics. In this guide, we will discuss all the available Traits in Pathfinder: Wrath of the Righteous for each class type.

Pathfinder: Wrath of the Righteous Traits

Keen Senses

  • Type: Racial
  • Effect: +2 racial bonus for Elves, Half-Elves, and gnomes on Perception checks.
  • Race: Kitsune, Oread, Half-Elf, Halfling, Dwarf, Gnome.

Elven Magic

  • Type: Racial
  • Effect: Elves get +2 Racial bonus on caster level checks for spell resistance. +2 Racial bonus for Knowledge skill checks on item property identification.
  • Race: Elf

Elven Immunities

  • Type: Racial
  • Effect: Elves get immunity against sleep magic. +2 racial saving throw bonus against enchantments.
  • Race: Half-Elf, Elf

Elven Weapon Familiarity

  • Type: Racial
  • Effect: Elves are more effective with longbows, longswords, rapiers, short bows, and composite bows.
  • Race: Elf

Skilled

  • Type: Racial
  • Effect: One more skill rank at first level and one skill rank each rank up.
  • Race: Half-Orc, Human

Slow and Steady

  • Type: Racial
  • Effect: 20 feet base speed for Dwarves. Speed isn’t modified with armor or encumbrance.
  • Race: Dwarf

Stability

  • Type: Racial
  • Effect: +4 racial bonus for Dwarves’ Combat Maneuver Defense when resisting a bull rush or trip attempt when on the ground.
  • Race: Dwarf

Hardy

  • Type: Racial
  • Effect: +2 racial bonus for Dwarves when saving throws against spells, spell-like abilities, and poison.
  • Race: Dwarf

Defensive Training-Giants

  • Type: Racial
  • Effect: +4 dodge bonus for Dwarves to AC giant subtype monsters.
  • Race: Gnome, Dwarf

Hatred-Orcs and Goblinoids

  • Type: Racial
  • Effect: +1 racial bonus for Dwarves on attack rolls when facing humanoids from orc and goblinoid subtypes.
  • Race: Dwarf

Dwarven Weapon Familiarity

  • Type: Racial
  • Effect: Dwarves are more effective when using heavy picks, Warhammers, and battleaxes.
  • Race: Dwarf

Hatred-Reptilian Humanoids

  • Type: Racial
  • Effect: +1 racial bonus for Dwarves when attacking Repltilion and Goblinoid subtypes.
  • Race: Gnome

Illusion Resistance

  • Type: Racial
  • Effect: +2 racial saving throw bonus for Gnomes against illusions.
  • Race:  Gnome

Gnome Magic

  • Type: Racial
  • Effect: +1 to the DC for Gnomes when saving throws against illusions.
  • Race: Gnome

Obsessive

  • Type: Racial
  • Effect: +2 racial bonus for Gnomes on Knowledge checks.
  • Race: Gnome

Slow Movement

  • Type: Racial
  • Effect: +20 feet base speed for Gnomes.
  • Race: Gnome, Halfling

Fearless

  • Type: Racial
  • Effect: +2 racial bonus for Halflings when saving throws against fear. Bonus stacks with Halfling luck.
  • Race: Halfling

Sure-Footed

  • Type: Racial
  • Effect: +2 racial bonus for Halflings on Athletics and Mobility checks.
  • Race: Halfling

Halfling-Luck

  • Type: Racial
  • Effect: +1 racial bonus for Halflings on all saving throws.
  • Race: Halfling

Adaptability

  • Type: Racial
  • Effect: Half-elf gets Skill Focus bonus feat at level 1.
  • Race: Half-Elf

Intimidating

  • Type: Racial
  • Effect: Half-orcs get a +2 racial bonus on intimidation checks.
  • Race: Half-orcs

Orc Ferocity

  • Type: Racial
  • Effect: Half-orc can keep on fighting for 1 additional round even after its brought to 0 hit points but not killed. If not brought back above 0 hit points by the end of the next turn, the orc passes out.
  • Race: Half-orcs

Orc Weapon Familiarity

  • Type: Racial
  • Effect: Half-orc is more effective with greataxes and falchions.
  • Race: Half-orcs

Heritage

  • Type: Racial
  • Effect: n/a
  • Race: Aasimar

Light Halo

  • Type: Racial
  • Effect: +2 circumstances bonus on saving throws when blinded or dazzled.
  • Race: Aasimar

Celestial Resistance

  • Type: Racial
  • Effect: Aasimars get resistance against acid (5), cold (5), and electricity (5).
  • Race: Aasimar

Kitsune Heritage

  • Type: Racial
  • Effect: Kitsune race alternative heritage are possibly selected:  Kitsune (+2 Dex, -2 Str, +2 Cha), Keen Kitsune (+2 Dex, +2 Int, -2 Str).
  • Race: Kitsune

Kitsune Magic

  • Type: Racial
  • Effect: +1 to the DC of saving throws against enchantments. 11 or above charisma score get Light spell ability that can be used 2 times a day. The caster level is equal to the Kitsune level.
  • Race: Kitsune

Change Shape

  • Type: Racial
  • Effect: Take human form from the same gender but bite attack can’t be used in human form.
  • Race: Kitsune

Dhampir Heritage

  • Type: Racial
  • Effect: Choose an alternative dhampir.
  • Race: Dhampir

Negative Energy Affinity

  • Type: Racial
  • Effect: Negative energy heals.
  • Race: Dhampir

Resist Level Drain

  • Type: Racial
  • Effect: No cost of energy drain effect.
  • Race: Dhampir

Undead Resistance

  • Type: Racial
  • Effect: +2 racial bonus for Dhampir on saving throws against diseases.
  • Race: Dhampir

Oread Heritage

  • Type: Racial
  • Effect: Manifest elemental heritage.
  • Race: Oread

Slow Movement

  • Type: Racial
  • Effect: Base speed is 20 feet but never modified by armor and encumbrance.
  • Race: Oread

Energy Resistance

  • Type: Racial
  • Effect: +5 acid resistance
  • Race: Oread

Acid Affinity

  • Type: Racial
  • Effect: +1 racial bonus to DC for acid spells
  • Race: Oread

And that’s the complete list of traits available in Pathfinder: Wrath of the Righteous. Need more help? See romance options, errors and fixes.

Jake
Jake
Hey there! I'm Jake, and for the past eight years, I've been diving deep into journalism and whipping up video game guides. Big-time Pokemon fanatic? That's me. Obsessed with RPGs? Guilty as charged. When I'm not jotting down the latest game tips or hunting for that elusive Pokemon, I'm geeking out with fellow gamers and sharing my latest adventures; 2500+ articles and still going! Dive into my world and let's game on!
Ad
spot_img
Ad

What's Hot