Overwatch 2 is ever so close to release; in a matter of hours, the new title is coming, and like many, if you weren’t keeping up with every Blizzard shared in the past few months, you probably don’t know about all the major changes coming to Overwatch 2.

Table of Content

  • It’s 5v5 Now
  • New Maps
  • What Happened to PvE
  • New Heroes Joining Overwatch 2
  • What is Push Mode
  • Ping Enemies
  • Only Tanks Can Stun

It’s 5v5 Now

While it is a controversial decision, it’s been made! Blizzard has cut down the team size in Overwatch 2, which means it went from 6v6 to 5v5. You can only have one Tank in Overwatch 2, so the whole idea of off-and-on tanks is out the window. Some notable changes are made to how the tanks work to complement the 5v5 team composition.

New Maps

Blizzard has added the Paraiso and Midtown maps to the Hybrid map pool and Circuit Royal to the Escort map pool. Last but not least, Colosseo and New Queen Street maps are part of the new Push mode. Youtuber “Stylosa” did a wonderful video on all the changes to existing maps and new additions.

  • Circuit Royal
  • Midtown
  • Paraiso
  • Colosseo
  • Esperanca
  • New Queen Street

What Happened to PvE

PvE is still a focus for Overwatch 2, but developers have scaled their plans back for the launch. Hero Missions were supposed to be part of the PvE section of the game, but developers now have to wait till 2023 for major PvE content. For now, Overwatch 2 is primarily a PvP-focused game.

New Heroes Joining Overwatch 2


The first hero joining the Overwatch 2 roster with her full-auto AR. She is a good alternative to Soldier 76. New players with a new experience with Overwatch 1 are better off starting with Sojourn. She uses a railgun that shoots energy shots at the enemy, doing 9 damage per shot.

Secondary Fire: High impact shot that consumes stored energy.

Power Slide: A ground slide that can cancel into a jump.

Disruptor Shot: Launch an energy shot that slows and deals damage to enemies within it.

Overclock (Ultimate): Railgun energy auto-charges for a short duration and charged shots pierce enemies.

Junker Queen

Junker Queen is the new Tank for Overwatch 2. Her abilities and attacks can cause wounds that deal damage over time. She also has a passive that allows her to heal herself; this tank is designed for survivability and aggression.

Adrenaline Rush (Passive): Heal from all damage over time dealt by wounds.

Jagged Blade (Secondary Blade): Melee weapon that wounds enemies, dealing damage over time.

Commanding Shout: Increase Health by 200 and nearby allies healthy by 50. Increase movement speed by 30%.

Carnage: Swing your axe to wound all enemies in front, dealing damage over time.

Rampage (Ultimate): Charge forward and would enemies, dealing damage over time and preventing them from being healed.


Kiriko is the new support hero for Overwatch 2; from the looks of it, she is one of the most powerful heroes in the game. She is a healer that uses healing talismans and throws them at allies like Genji’s stars.

Kunai (Secondary Fire): Thrown projectile that deals increased critical damage.

Swift Step: Teleport directly to an ally, even through walls.

Protection Suzu: Upon impact, allies in the area become invulnerable, and all status effects are cured.

Kitsune Rush (Ultimate): Summon a fox spirit that rushes forward, increasing the movement and attack speed of all allies that follow her path. Cooldowns are also accelerated.

What is Push Mode

Push is a brand new game mode for Overwatch 2. It is similar to Escort but with a twist. Both teams fight over the payload a the same time for the entire duration of the match. You win by getting the payload to the finish line or pushing it farther than the enemy team.

Ping Enemies

Pinging is a near feature, and it is finally making its debut in Overwatch. If you played Call of Duty Warzone, you should know how it works. But in case you don’t know, ping is when you mark enemies on the map to communicate their location to your teammates. The ping mark lasts for a short while but enough to let your team know if there is an enemy trying to flank and where from.

Only Tanks Can Stun

Damage and Support heroes won’t be able to stun or knockback Tanks anymore; that feature is now limited to Tanks only. Tanks can stun and knock back enemies, be it other Tanks, Damage, or Support heroes.

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