Mount and Blade 2: Bannerlord Attributes Guide

Mount and Blade 2: Bannerlord Attributes Guide

There are six attributes to choose from in Mount and Blade 2: Bannerlord. Improving your attributes in Bannerlord requires you to spend Attribute Points. You can earn one every three levels. As you might’ve guessed by now, upgrading your attributes in the game is a little hard so you should consider putting in some thought into which attributes you want to improve first. In this Attributes Guide, I’ll walk you through everything you need to know about how they work in Mount and Blade 2: Bannerlord.

Mount and Blade 2: Bannerlord Attributes

The following are all six attributes in Bannerlord, skills bound to these attributes, and the best attributes that you should improve in the game.

Vigor (VIG)
It governs your ability to move with speed and force. VIG in the game is an attribute if you want to pursue melee combat. Skills bound to VIG include One-Handed, Two-Handed, and Polearm. If you wish to improve your prowess with these melee skills, you should consider upgrading your character’s VIG. And in all honesty, it’s something you should consider doing even if you aren’t going full melee build.

Control (CTR)
CTR is to ranged weapon what VIG is to melee weapons. This attribute determines your ability to use strength without losing precision. You need CTR if you wish to wish to utilize ranged weapons. Skills bound to CTR include Bow, Crossbow, and Throwing.

Endurance (END)
Endurance in Mount and Blade 2: Bannerlord determines your ability to perform physically taxing tasks for a long duration. Skills bound to END include Riding, Athletics, and Smithing. Similar to VIG mentioned earlier, END is an attribute you should definitely consider investing in because of how important riding is in the game – whether you use ranged or melee weapons.

Cunning (CNG)
Cunning in the game governs the ability to predict what other people will do and to outwit their plans and motives. Skills that are bound by CNG include Scouting, Tactics, and Roguery. These are, again, some pretty useful skills but you can skip them completely if you wish to do so.

Social (SOC)
Next, we’ve got the SOC attribute that gives you the ability to understand people’s motivations and sway them if need be. Skills bound to SOC include Charm, Leadership, and Trade. In Mount and Blade 2, trade is arguably one of the most important aspects if your sole purpose is earning money. Keeping this in mind, it isn’t a bad idea to upgrade a little of this attribute.

Intelligence (INT)
Intelligence in Mount and Blade 2 is all about your character’s aptitude for learning and reading. Skills bound to INT include Steward, Medicine, and Engineering. Skills and perks that you get from this attribute are all about healing, town management, building things, etc.

These are all the attributes that you can unlock in Mount and Blade 2: Bannerlord. For more help on the game, you can check our Mount and Blade 2: Bannerlord wiki page.

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