Mojang’s Minecraft Dungeons features a ton of enchantments but which ones are the best? Enchantments go on weapons and armor so you can change, adjust, and improve their stats and effects. Your gear gets special abilities and who doesn’t like special powers on their armor and weapons in Minecraft? In this guide we will quickly go through what we think are the best enchantments in Minecraft Dungeons. If you want to know about all of the enchantments in Minecraft, there is a different guide for it on our Wiki section.
Minecraft Dungeons Best Enchantments
To enchant your weapons and armor you need to level up your character and earn enchantment points. Use these points to boost your armor and weapons in Minecraft Dungeons. The best way to get more enchantment points is to play the game on higher difficulty tiers. Moreover, you can salvage your old armor and weapons to earn back the enchantment points you spent on them which means you never really lose the enchantment points you earn. Salvage enchantment points from old gear and spent it on the new, better gear you found in Minecraft Dungeons.
All enchantments you find in Minecraft Dungeons have special traits that are applied to your weapons and armor.
Best Weapon Enchantments
The following best weapon enchantments in Minecraft Dungeons. There are 11 in total.
Enchantment | Effects | Tier 1 | Tier 2 | Tier 3 |
Weakening | Your hits will decrease attack damage of all nearby enemies. The effect lasts for 5s. | 20% reduced damage | -30% reduced damage | -40% reduced damage |
Prospector | Enemies drop more Emeralds. It can be used for Emeralds farming. | +100 increased chance | +200% increased chance | +300% increased chance |
Fire Aspect | Mobs catch fire for 3s, get damage over time. | 7 damage per second | 9 damage per second | 11 damage per second |
Committed | Wounded enemies get additional damage. | 0-50% bonus damage | 0-75% bonus damage | 0-100% bonus damage |
Multishot | Chance to shoot five fire arrows at once. | 20% chance to trigger | 30% chance to trigger | 40% chance to trigger |
Rampaging | Defeat the mob for a 10% chance to get a +50% attack speed boost for a short time. | 5 seconds duration | 10 seconds duration | 15 seconds duration |
Looting | Increased chance of mobs dropping consumables. | +100% increased chance | +200% increased chance | +300% increased chance |
Smithing | Do more damage to the undead. | +20% increased damage | +30% increased damage | +40% increased damage |
Wild Rage | Hit an enemy for a chance to make it rage, making it hostile for everyone. | 20% chance to trigger | 30% chance to trigger | 40% chance to trigger |
Piercing | Arrows sometimes get a piercing effect which allows them to pierce through multiple enemies. | Every 3rd arrow | Every 2nd arrow | Every arrow |
Chains | 30% chance of clustering the mob together and bound them for a short time. | 1-second duration | 2-second duration | 3-second duration |
Best Armor Enchantments
The following the are best armor enchantments in Minecraft Dungeons.
Enchantments | Effects | Tier 1 | Tier 2 | Tier 3 |
Cowardice | Be at full HP to deal additional ranged and melee damage. | +20% increased ranged and melee damage | +30% increased ranged and melee damage | +40% increased ranged and melee damage |
Health Synergy | When you activate an artifact, you gain some HP back. | 3% health regained | 4% health regained | 5% health regained |
Fire Trail | Roll to create a trail of fire behind you which does damage to enemies for 4s. | 9 fire damage | 17 fire damage | 26 fire damage |
Deflect | Get a chance to deflect enemy projectiles | 20% chance to trigger | 40% chance to trigger | 60% chance to trigger |
Explorer | Every 100 blocks explored gets you a small amount of HP. | 0.3% health regained | 0.7% health regained | 1.0% health regained |
Speed Synergy | Activate any artifact to get a 20% movement speed. | 1-second duration | 2-second duration | 3-second duration |
Surprise Gift | Use a healing potion for a chance to create random consumables. | 50% chance to trigger | 100% chance to trigger | 150% chance to trigger |
Thorns | Take damage to deal damage back to the attacker. | 100% damage returned | 150% damage returned | 200% damage returned |
Burning | Roll to gain movement speed for 3s. | +30% movement speed | +40% movement speed | +50% movement speed |
Snowball | Fires a snowball at nearby enemies to stun them. | Triggers every 5 seconds | Triggers every 3 seconds | Triggers every second |
Potion Barrier | Use a healing potion to take –90% damage for a short time. | 5 seconds duration | 7seconds duration | 9 seconds duration |
Head to the main camp and access the inventory screen to use enchantments.