Marvel’s Avengers PC Tweaks – How To Get 1080p/60 FPS, Boost Performance

Marvel's Avengers PC Tweaks

Marvel’s Avengers has landed for PC and current-gen consoles. PC gaming has always been about better visuals and high frame rates. With Marvel’s Avengers, PC players are struggling to keep that balance, especially those with a GTX 10 series GPU. In this Marvel’s Avengers PC Tweaks guide, I will take you through the game’s graphics settings and will recommend the right option so that players can play the game at 1080p/60 FPS.

Like the previous games from Crystal Dynamics, Marvel’s Avengers PC version has a lot of graphical settings that players can tweak. Some of them impact performance more than the others. That is where our Marvel’s Avengers PC Tweaks guide comes in so that players can get that smooth 1080P/60 FPS experience.

Marvel’s Avengers PC Graphics Tweaks

At the time of writing, Marvel’s Avengers’ launch is a weird one. The PC version is having serious performance issues even on high-end GPUs. Fortunately, the game has a lot of graphics settings that players can tweak to achieve a balance of image quality and frame rate.

While players can also lock the game at 30 FPS to increase the visual fidelity, but considering the game’s main focus is multiplayer, achieving that 60 FPS experience becomes much more important. So the recommendation I give in this Tweaks guide will be to get that 1080P/60 FPS experience on mid-range systems.

By mid-range system, I mean a PC with a Core i5 CPU, GTX 1060 6 GB, and 8GB of RAM. The reason why I chose GTX 1060 is that the GPU still packs a punch and is capable of delivering that 60 FPS experience without much compromise on image quality.

However, for the single-player campaign, players can bump these settings up and lock the game at 30 FPS if they want.

Also, if you have an SSD then I recommend that you install the game there as HDD can have trouble streaming textures and assets. With that out of the way, the following are the Marvel’s Avengers graphical settings along with their recommended option for mid-range systems.

Fullscreen, Exclusive Fullscreen

These two options are listed under the Display tab. I recommend that players enable Fullscreen and definitely enable Exclusive Fullscreen. Interestingly, enabling the Exclusive Fullscreen boosts the game’s FPS to up to 10 FPS.

Dynamic Resolution Scaling

This graphical setting is very important for players who want to crank all the settings up and still get that 60 FPS experience. Players have the option of 30 FPS and 60 FPS. If this setting is enabled, the game will drop the game’s render resolution on the go to keep up a consistent 60 FPS or 30 FPS.

However, the dynamic resolution in Marvel’s Avengers is quite aggressive and after sometime keeps rendering the game at a lower resolution. This can be fixed by disabling and then enabling the option. I recommend players use this option if they want to keep the graphical settings at high and still get 60 FPS or 30 fPS.

Note that if you set it at 30 FPS, the game will be locked at 30 FPS.

How To Cap FPS At 30

As I mentioned above, enabling dynamic resolution with 30 FPS will lock the game at 30 FPS. If you plan to lock the game’s FPS, then I don’t recommend that you do that in-game. Instead, do it through the GPU driver control panel.

Open Nvidia Control Panel > Manage 3D Settings > Program Settings > select Marvel’s Avengers. Turn on “Max FPS Limit” and set the value to 30. Apply the setting and now the game will render at 30 FPS max.

V.sync

By now, most of you know what this setting does. For those who don’t, vertical synchronization syncs the frames the GPU renders and eliminates screen tearing.

If you disable this option, the GPU will render frames for the game as much it can and you’ll see clear screen tearing but with better response time. Enabling V.sync removes screen tearing, caps the FPS to refresh-rate but with a slight increase in response time.

I recommend that you disable this option and force it through the GPU. To do that, Open Nvidia Control Panel > Manage 3D settings > Program Settings > select Marvel’s Avengers. Scroll down the options and select “on” for vertical sync.

Recommended: Force it through GPU driver.

Anti-Aliasing

This setting in Marvel’s Avengers eliminates jagged edges or visible aliasing along the edges of in-game assets. Here players have to option of FXAA, TAA, and SMAA.

The recommended setting here is TAA. While it can make image quality a bit soft or blurry but, it eliminates all visible aliasing and isn’t a performance hog. SMAA on the other hand has better image quality with the ability to eliminate aliasing. However, SMAA is too demanding and impacts performance.

Recommended: TAA

Texture Quality

Texture Quality determines the resolution of in-game textures. This setting demands a significant chunk of VRAM along with performance. The recommended setting here is High and if you have installed the high-res texture pack then uninstall it since it won’t make a difference on 1080p and will cause FPS to drop.

Recommended: High

Texture Filtering

This is one of those graphical options that don’t impact performance and can be set to the highest. Set this one to Anisotropic 16X and you’ll be good.

Recommended: Anisotropic 16X

Shadow Quality

It’s quite obvious from the name, this Marvel’s Avengers setting controls the quality of shadows that are close and at a distance. This is one of the most performance impacting settings and I recommend that you set it to Low. However, if you decide to lock the game at 30 FPS, then you can set it to High, even Ultra.

Recommended: Low

Depth Of Field

Depth Of Feild is an effect that is mostly seen during cutscenes. This graphical setting keeps the focus on the characters while blurring the rest of the image and gives the impression that you are looking through a movie camera.

Of course, the game has to render extra pixels to blur out the rest of the image and hence impacts performance. I recommend that you keet that to low for 60 FPS. For 30 FPS, I recommend that set it to Very High.

Recommended: Low

Level Of Detail

Level Of Detail determines the quality of objects at the distance from the camera. The higher the setting the better objects will look at a distance with less pop in. However, this comes at the cost of performance.

For a mid-range GPU, I recommend that you set it at High or even drop to medium if you notice a drop in FPS. As I mentioned above, I am recommending this for GPUs with 6 GB of VRAM.

Recommended: High

Ambient Occlusion

Ambient Occlusion makes the in-game scenes much more realistic and grounded by creating shadows under small objects. Disabling it will make the scene just flat. Here, players have to choose between SSAO and HBAO+.

SSAO or Screen-Space Ambient Occlusion creates these shadows for the objects that are currently in the player’s field of view. As you move the camera, the game will stop generating for the objects that are not in the player’s view. This saves a ton of performance compared to HBAO+.

So I recommend that players set it to SSAO while HBAO+ can be set if players decide to play the game at 30 FPS.

Recommended: SSAO

Screen-Space Reflections

Screen-Space reflections are reflections that are only visible for objects in the player’s field of view. Players have to option to choose between On and SSSR and I recommend that you set it to on.

Recommended: On

Particle Lights

Particle Lights control the illumination created by on-screen particles. Marvel’s Avengers is on love with Particle effects and this option set to high can result in a dip in FPS. I recommend that you set it to medium.

Recommended: Medium

Motion Blur

Motion Blur creates an effect of blur while the camera is in motion. This graphical setting gives a feeling on smoothness while the camera is moving especially if the game is running at Low FPS. This one is a personal preference of players because not everyone agrees that motion blur should be in video games. As for the recommended setting, turn it on.

Recommended: Enable it

Bloom, Lens Flare, Screen Effects

These graphical settings in Marvel’s Avengers are more or less post-process effects and don’t have much impact on performance. While I recommend that players enable it for better immersion, it all comes down to player preference.

Volumetric Lighting

Volumetric Lighting created realistic lighting effects like if you enable it, you’ll actually feel that the light has a volume and is occupying space in the game. Disabling it will make the lighting look lackluster. I recommend that you enable Volumetric Lighting for Marvel’s Avengers.

Recommended: Enable it

Screen-Space Contact Shadows

Contact Shadows in general fill the gap between shadows and the objects casting the said shadow to make it look realistic. Screen-Space Contact Shadows does the same but only for objects in the player’s field of view. Which means this isn’t as heavy on performance as Contact Shadows. I recommend that you enable it, however, feel free to disable it if you see a dip in FPS.

Recommended: Enable it

How To Get 1080p/60 FPS

Now that you know what each of the graphical settings does in Marvel’s Avengers how you can tweak it, there are some things in the GPU driver control panel that players can enable to further improve performance and get that 1080p/60 FPS experience.

Those who have enabled Hardware-Accelerated GPU Scheduling in Windows 10 settings are facing performance issues like stuttering and low FPS along with game crashing issues. Type “Graphics Settings” in the Windows search bar and press enter. A new window will open and turn off the “Hardware-Accelerated GPU scheduling”. This will significantly improve Marvel’s Avengers performance.

Open Nvidia Control Panel > Manage 3D Settings > Program Settings > select Marvel’s Avengers. Make the following changes.

Anti-aliasing-FXAA – “Off”
Anti-aliasing-Gamma Correction – “Off”
CUDA GPUs – “All”
Low Latency Mode – Ultra.
Set Power Management to “Prefer Maximum Performance”
Shader Cache – “On” only if you are using an HDD. Don’t need to enable it for an SSD.
Set Texture filtering – Quality to “High Performance”
Triple Buffering – “Off”
Set Vertical Syn to “On”

Apply these settings and players will definitely see a boost in performance. However, if you want to go above the 60 FPS mark and have a GPU and CPU better than any mid-range systems then set Vertical Syn to “Fast”.

Fast sync kind of emulates G.sync. It allows the GPU to render as much FPS for the game as it can without any screen tearing. This can potentially get the game running at above 60 FPS and will improve response time.

That is all for our Marvel’s Avengers PC tweaks with tips on all of the game’s graphical settings and how to get 1080p/60 FPS experience. If you are facing errors and issues with other PC games or your PC then also see our hub for commonly occurring PC errors and their fixes.