Hitman 3 offers players many tools to assassinate their targets in a variety of ways. These include distractions, silenced weapons, poison darts, and so much more. In this guide, we’ve detailed everything there’s to know about how to unlock all weapons, gadgets, and equipment in Hitman 3.
Hitman 3 Weapons, Gadgets, and Equipment
Below is a complete list of all the weapons, gadgets, and equipment that players can use in the game, their uses, and unlock conditions:
It’s used as a distraction. Unlocked by default.
Kalmer 1 – Tranquilizer
To knock someone unconscious at close range. It requires the completion of all Mission Stories in Whittleton Creek and Level 5 Mastery in Mendoza.
It’s used to smuggle weapons, items, etc. in a mission. Players need to complete The Finish Line mission in Miami and reach Level 7 Mastery in Dubai to get it.
Lethal Poison Vial
A vial to poison food and drinks. Players need to reach Level 7 Mastery in Whittleton Creek, Level 10 Mastery in Berlin, and Level 15 Mastery in Paris.
A small pistol containing poison darts that doesn’t kill targets right away. Reach Level 10 Mastery in Haven Island to get it.
A silenced pistol to knock targets unconscious at close range. It requires Mastery Level 10 in Chongqing and Mastery Level 20 in Bangkok.
Sieger 300 Ghost
A silenced sniper rifle to deal with targets at the range without revealing players’ location. It requires Level 20 Mastery in Chongqing and the completion of all levels in the Cheveyo Calibration Escalation contract in Marrakesh.
Lockpick MK II
It allows players to unlock locked doors. It requires Level 2 Mastery in Dartmoor, Level 7 Mastery in Miami, and the completion of all ICA Facility missions.
These are all the weapons, gadgets, and equipment that players can use in Hitman 3. For more help on the game, feel free to check out our Hitman 3 wiki guides.