If you are playing the Dartmoor level in Hitman 3, there are multiple Mission Stories you can approach. One of the Mission Stories you can complete in Dartmoor is “A Day to Remember.” Below is a complete Hitman 3 Dartmoor “A Day to Remember” walkthrough.
Hitman 3 Dartmoor A Day to Remember Guide
To start Hitman 3 A Day to Remember in Dartmoor, reach the manor greenhouse on the northern edge. You will find a photographer there and as soon as you do, save your game manually because there are two options now:
Take the Picture Yourself
The first option is that you take the family photograph yourself. If you want to take it yourself, take his disguise.
The next step is to take the fuse cell from the fuse box in the yard and put it in the panel close to the fountain. Now, find the maid and take her picture so she will call the Carlisle family for the family photo.
Let the Photographer Take the Picture
The second option is to let the photographer take the picture. In this case, you need to take the fuse and place it in the panel near the fountain. Now, take the maid’s picture and wait for the family to come out for the portrait.
What Happens Now?
You can now kill Alexa Carlisle by sabotaging the wiring so the fountain would leak and electrocute Alexa. Alternately, you can save the game before killing her and not go through with the killing to see how other Mission Stories turn out. Also, there are certain Assassination, Discovery, and Feats challenges that require her to roam around the manor. What happens is completely up to you, of course, you can choose to end her life here and take the file from the safe to complete the mission.