There are quite a lot of puzzles that you will come across in Gotham Knights. And while most of these puzzles are simple enough, even the simplest of them can turn out to be confusing if you aren’t paying attention. One such puzzle is the Hotel Orchard Floor 13 Landmarks puzzle. Case 4.2 in Gotham Knights will take you to Floor 13 of the Orchard Hotel where you will need to solve the Gotham City Landmarks puzzle in order to progress the campaign. In this Gotham Knights guide, we will help you solve the Floor 13 Landmarks puzzle in Case 4.2.
After getting to Floor 13 of the Orchard Hotel, you will see 4 landmarks in the room. Underneath each landmark, you should be able to see a date on which that particular landmark was built. In addition to this, there will be a plate right next to each landmark — you can step on these plates to activate them.
In order to solve the puzzle, you will need to step on these plates in a specific order. The order in which you need to stand on these plates is based on the dates on the landmarks — from oldest to latest. Keeping this in mind, following is the order in which you need to activate the plates:
Once again, you can find these dates directly underneath the landmarks themselves. Also, note that stepping on the wrong plate will completely reset the floor so you won’t have to return to the Main Menu to restart it like in the Shadow Bird puzzle. Once done successfully, a secret door will open and you will be able to progress forward.
This is how you can easily solve the Floor 13 Landmarks puzzle during Case 4.2 in Gotham Knights. You can also check our detailed Gotham Knights wiki page for more strategy tips and guides.