There are 3 difficulty settings to choose from in Ghost of Tsushima. There are a few minor differences among these settings and you can change it at any time you like. In this Ghost of Tsushima guide, we’ve provided a detailed overview of all difficulty settings in the game and their differences.
Ghost of Tsushima Difficulty Settings
Do note that you’ve complete liberty to change the difficulty during the course of the game – you’re never stuck with your initial choice. As always, it’s always a good idea to decide on “Normal” at the beginning for a nice balance between challenge and accessibility. The following is a complete overview of the game’s available difficulty settings and differences:
It’s almost impossible to miss parries and dodges when playing on this difficulty. You’ll also find enemies to be a whole lot passive with slow reaction times.
As mentioned earlier, this difficulty setting provides a perfect mix of challenge and accessibility. Enemies will have improved reactions and you’ll need to work a little to execute your parries and dodges.
Your parries and dodges will need to be nigh frame-perfect to avoid incoming damage. Apart from this, you’ll notice enemies reacting to your actions way faster than you’d anticipate. We’d recommend finishing the game at least once on “Normal” before attempting to play the game on this difficulty.
Another important thing that you need to keep in mind when it comes to choosing your desired difficulty is that your chosen difficulty level doesn’t affect HP of enemies – they’ll always have the same amount of HP. The only things that are affected by your selection are their aggressive, parrying/dodging window, and the damage you receive.
That’s all we’ve got in our Ghost of Tsushima difficulty settings guide. For more help on the game, you can check out our detailed Ghost of Tsushima wiki guides.