In Baldur’s Gate 3, it’s not just about the battles you fight, but the friends you make along the way. And trust us, you’re going to want some pals by your side, especially when things get dicey. The Gather Your Allies quest is like sending out your party invites before the big showdown with the Netherbrain. It’s not about finding new mates but giving a shout-out to the cool folks you’ve met on your adventures.
How To Complete Gather Your Allies Quest In Baldur’s Gate 3
Think of the Gather Your Allies quest as a reunion party. As you stroll through the Upper City, you’re not on a buddy hunt. Instead, you’re seeing familiar faces, giving high-fives, and getting the gang back together. It’s all about those moments when an old ally pops up, ready to jump into the fray with you. This quest is a trip down memory lane, reminding you of the bonds you’ve formed and the fun times you’ve had. So, let’s get the crew together and gear up for the big fight!
Allies | How To Gather / Recruit | How To Use In Combat |
---|---|---|
Yurgir | Spare Yurgir in Act 2 as Astarion. Before battling Raphael in Act 3, persuade Yurgir to ally with you. | Summon Yurgir |
Barcus Wroot and Wulbren | Save Barcus in Acts 1 and 2 and ask him to your camp. Free Wulbren and the Tieflings from Moonrise Towers’ prison. Facilitate a truce between Wulbren and the Gondians with Barcus’s assistance. | Summon them |
Volo | Free Volo from the goblin camp in Act 1. Save Volo from the crowd in Act 3. | Gain +2 to saving throws, attack rolls, and ability checks in combat |
Battle-Ready Owlbear | Eliminate the mother Owlbear but leave the cub unharmed. Save the cub from the goblin camp. Look after the cub for three nights post-rescue. | Summon Owlbear |
Viconia DeVir | Align with Nightsong in Act 2. In Act 3, bring Shadowheart to the House of Grief and hand her over to the Disciples of Shar. | Summon Forces |
Bhaal’s Slayer | Defeat Orin the Red. Embrace your fate as Bhaal’s Chosen. | Summon Bhaal |
Vampire Ascendant Astarion | Turn Astarion into a full-fledged vampire in Act 3. Unlock the Vampire Ascendant abilities against Cazador. | Use Astarion Powers in Final Battle |
Duke Ravengard | Free Duke Ravengard from the Iron Throne prison. Finish Wyll’s quests. | Temporary health points in combat. |
Ulma and the Gur | Prevent Astarion’s full vampire transformation in Act 3. Save the captive to avoid conflict with Ulma’s team. | Summon Gur |
Florrick | Ensure Florrick’s survival until Act 3. In Act 3, liberate Florrick from the Wyrm Rock Fortress. | Summon Flaming Fist |
Shadowheart | Eliminate Nightsong in Act 2. In Act 3, ensure Shadowheart assumes control of the House of Grief and becomes a key ally. | Summon Forces |
Halsin | Protect the Druid Grove in Act 1. Assist Halsin in lifting the Shadow Curse in Act 2. | +2 meters to movement speed and +1 to all ability stats |
Rolan | Save the Tieflings from Moonrise Towers and direct Rolan to the Last Light Inn. In Act 3, side with Nightsong against Lorroakan. | Summon Rolan |
Inspector Valeria and The Watch | Guard and rescue Inspector Valeria from the Bhaal Worshippers. | Summon the Great Weapon |
Orpheus | Steal the Orphic Hammer from the House of Hope. Save Orpehus. | All allies near Prince Orhepus gain +3 to Intelligence, Charisma, and Wisdom saving throws, and resistance to Psychic Damage |
Isobel | Avoid killing Nightsong in Act 2. Do not align with Lorroakan in Act 3. | Health regen for allies |
Nightsong | Refrain from killing Nightsong in Act 2. Collaborate with her against Lorroakan in Act 3. | Summon Nightsong |
Jaheria’s Harpers | Recruit Jaheria in Act 2. Finish the High Harper mission in Act 3. | Summon Harper |
Mizora | Save Mizora in Act 2 while in Mind Flayer. | Summon Magic Attack |
Lorroakan | Avoid killing Nightsong in Act 2. Align with Lorroakan in Act 3. | Summon Elemental |