Fire Emblem: Three Houses has very interesting characters and all of them come with their own personal skills and abilities. Our Fire Emblem: Three Houses guide brings you a list of all personal abilities and skills to help you pick the best ones.
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All Fire Emblem: Three Houses Personal Abilities
Characters |
House/Faction |
Skill |
Effect |
Byleth (player character) | Neutral | Professor’s Guidance | +20% Experience gained to user and adjacent ally |
Edelgard | Black Eagles | Imperial Lineage | +20% Experience gained |
Dimitri | Blue Lions | Royal Lineage | +20% Experience gained |
Claude | Golden Deer | Leicester Lineage | +20% Experience gained |
Hubert | Black Eagles | Officer Duty | Gains +5 Might for Gambits |
Dorothea | Black Eagles | Songstress | Restore 10% HP to adjacent allies at the start of each turn |
Ferdinand | Black Eagles | Confidence | Gain +15 Hit and Avoid when HP is full |
Bernadetta | Black Eagles | Persecution Complex | Gain +5 Damage when HP is not full |
Petra | Black Eagles | Hunter’s Boon | Crit rate +20 when enemy is below 50% HP |
Linhardt | Black Eagles | Catnap | Restores 10% HP if unit waits without taking an action |
Caspar | Black Eagles | Born Fighter | Adjacent enemies suffer Avoid -10 during combat |
Dedue | Blue Lions | Staunch Shield | Gains Defense +4 for one turn if unit waits without acting |
Felix | Blue Lions | Lone Wolf | Damage dealt +5 when no Battalion is deployed or Battalion health is 0 |
Annette | Blue Lions | Perseverance | Grants +4 Strength when Rally is used on an allied unit. |
Mercedes | Blue Lions | Live to Serve | Heals self by the same amount when healing allies with White Magic |
Sylvain | Blue Lions | Philanderer | Gains +2 Damage dealt, -2 Damage received when adjacent to a female ally |
Ashe | Blue Lions | Lockpick | The unit can open locks and chests without keys |
Ingrid | Blue Lions | Lady Knight | Gains +3 Might and +5 Hit Rate when using a Gambit |
Lorenz | Golden Deer | Distinguished House | Gainst +2 Damage dealt when a battalion is deployed |
Hilda | Golden Deer | Advocate | Grants adjacent male allies +3 Damage in combat |
Raphael | Golden Deer | Goody Basket | Has a Luck% chance of regaining 10% HP at the start of the turn |
Leonie | Golden Deer | Rivalry | Gains +2 Damage dealt, -2 Damage received when adjacent to a male ally |
Ignatz | Golden Deer | Ignatz | Gains Hit Rate +20 |
Lysithea | Golden Deer | Mastermind | Unit gains double skill EXP from combat |
Marianne | Golden Deer | Animal Friend | Restores 20% HP at the start of the turn when adjacent to horseback or flying allied unit. |
Shamir | Knights of Seiros | Survival Instinct | N/A |
Alois | Knights of Seiros | Compassion | N/A |
Flayn | Church of Seiros | Lily’s Poise | N/A |
Seteth | Church of Seiros | Guardian | Grants adjacent female allies +3 Damage in combat |
Manuela | Neutral | Infirmary Master | Grants adjacent allies +10 Crit Avoid in combat |
Hanneman | Neutral | Crest Scholar | Grants Mag +4 when Rally is used on an allied unit. |
This is the end of our Fire Emblem: Three Houses personal abilities and skills guide. Hope this helps your journey in the new Fire Emblem game. If you need more information about the game check out our guide on the Blue Lions House, Goldern Deer House and the romance options for different characters.