Friday, March 29, 2024

Fallout 76 Strength Perks Guide: Best Perks, Stats

In Fallout 76, Strength is your measure of raw physical power. Strength decides how much you can carry and the overall damage out your melee attacks. Each item you pick up in Fallout 76 has a weight associated with it, so the higher your Strength the more weight you can carry in Fallout 76 before becoming encumbered.

In this guide, we will discuss all Fallout 76 Strength perks and their stats to decide which ones the best, hence, should get more perk points.

Fallout 76 Strength Perks

In total, there are 30 Strength Perks in Fallout 76.

Perk Name Level Ranks Effect 
Iron Fist 2 1-5 Punching does +20/40/60/80/100% damage with a 5/10/15/20/25% chance to stagger enemies. 
Traveling Pharmacy 3 1-3 The weight of all chems is reduced by 30/60/90%. 
Bandolier 4 1-3 Ballistic ammo weight is reduced by 30/60/90%. 
Gladiator 5 1-3 One-handed melee weapons do +10/15/20% more damage. 
Pack Rat 6 1-3 All junk weight is reduced by 25/50/75%. 
Slugger 7 1-3 Two-handed melee weapons do +10/20/25% more melee damage. 
Shotgunner 10 1-3 Shotguns do +10/15/20 more damage. 
Basher 11 1-3 Gun bash does +25/50% more damage with a +5/10% chance of cripple. 
Sturdy Frame 13 1-2 Armor weighs 25/50% less than usual. 
Barbarian 14 1-3 Every point invested in Strength adds +2/3/4 damage resistance without power armor.  
Martial Artist  16 1-3 Melee weapons weigh 2-/40/60% less. 
Scattershot 18 1-4 Shotguns weigh 20/40/60/80% less and reload 10/20/30/40% faster. 
Gladiator 20 1-3 One-handed melee damage +10/15/20% more damage. 
Blocker 21 1-3 Take 15/30/45% less melee damage. 
Shotgunner 23 1-3 Shotguns do +10/15/20% more damage. 
Slugger 24 1-3 Two-handed melee weapons do +10/15/20% more damage. 
Strong Back 26 1-4 +20/30/40% more carry capacity. 
Heavy Gunner 30 1-3 Non-explosive heavy guns do +10/15/20% more damage. 
Ordnance Express 31 1-3 Thrown explosives weigh 30/60/90% less. 
Full Charge 33 1-2 Sprinting in Power Armor has less Fusion Core Energy cost. 
Incisor 34 1-3 Melee weapon’s ignore 25/50/75% of enemy armor. 
Bear Arms 35 1-4 Heavy Guns weigh 20/40/60/80% less. 
Lock and Load 37 1-3 Heavy Guns reload 10/20/30% faster. 
Bullet Shield 39 1-4 10/20/30/40% damage resistance when using heavy weapons. 
Heavy Gunner 40 1-3 Non-explosive heavy guns do +10/15/20% more damage. 
Pain Train 41 1-3 Sprint into enemies with Power Armor to Damage/Smash/Devastate. 
Gladiator 43 1-3 One-handed melee weapons do +10/15/20% more damage. 
Shotgunner 45 1-3 Shotguns do +10/15/20% more damage. 
Slugger 48 1-3 Two-handed melee weapons do +10/15/20% more damage. 
Heavy Gunner 50 1-3 Non-explosive heavy guns do +10/15/20% more damage. 

Best Strength Perks

The best perks depend on the type of build you want to go for in Fallout 76. However, there are some general tips I can offer.

Go with perks that reduce item weight and increase your carry capacity. This allows you to loot more items without slowing down. Moreover, invest in perk points that boost your single and two-handed weapon damage.

And that’s the complete list of Fallout 76 Strength perks. Need more help? See Wastelanders Keys and Passcodes Locations, How to Get the Fact Finder .44 Pistol, How to Unlock T-65 Secret Service Power Armor, Wastelanders Weapons Locations.

Jake
Jake
Hey there! I'm Jake, and for the past eight years, I've been diving deep into journalism and whipping up video game guides. Big-time Pokemon fanatic? That's me. Obsessed with RPGs? Guilty as charged. When I'm not jotting down the latest game tips or hunting for that elusive Pokemon, I'm geeking out with fellow gamers and sharing my latest adventures; 2500+ articles and still going! Dive into my world and let's game on!
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