Dying Light 2 is an upcoming game that is going to release on current and next-generation consoles. On PS5 and Xbox Series X, Dying Light 2 is going to feature Ray Tracing and the devs think that Intel might offer the same.
Tomasz Szalkowski, the Rendering Director of Techland was asked if ray tracing is something that only large studios could make use of and the following was his response:
This technology is available to anyone with the right hardware. In the near future, that will no longer be a barrier. This year AMD cards supporting ray tracing will be available and we also expect the next generation of RTX cards from Nvidia to come out. I think Intel will join that club as well and the new generation of consoles will also support ray tracing. Widely available engines already support ray tracing, so everyone can try it out.
We know that Intel is working on the Xe graphics cards and it is possible that these GPUs will offer ray tracing support. Nvidia has already released graphics cards that support this feature. AMD is going to release graphics cards that support ray tracing soon. The PS5 and Xbox Series X are also going to support this feature so it just makes sense.
Tomasz Szalkowski explained what Ray Tracing is and the following is what he had to say regarding the matter:
Ray tracing is a technique for achieving photorealistic graphical effects (and other effects, such as realistic audio) which require information gathered from a scene’s geometry. It works based on the ability to determine the intersect point of a ray cast in any given direction from any given point in a 3D scene represented in a search-optimised form. This technique can be mixed in with any of the other, already-existing algorithms and effects.
Let us know what you think about Intel releasing graphics cards of its own and whether or not you think Intel is going to support ray tracing.
Source: PS Magazine May 2020