With the release of the Division 2 Warlords Of New York Update, Gear 2.0 has been introduced and talents have been changed. Now talents can only appear on Chest, Backpack gear and weapons. In this Division 2 guide, we are going to go over the talents that you can get on your chest and backpack after the Warlords Of New York Update.
Note that talents are now different as part of Gear 2.0. This does not depend on whether you have bought the Warlords Of New York expansion or not.
Division 2 Talents Post Warlords Of New York Update
The following is what you need to know about talents that you can get on Chest and Backpack gear in The Division 2 after the Warlords Of New York Update:
The following are the backpack talents that you can get:
|Combined Arms||Skill DPS||Shooting an enemy increases total skill damage by 25% for 3s.
Perfect Combined Arms: 30% skill damage.
|Energize||Skill DPS||Using an armor kit grants +1 skill tier for 15s. If already at skill tier 6, grants overcharge.|
|Tech support||Skill DPS||Skill kills increase total skill damage by 25% for 20s.
Perfect Tech Support: 27s.
|Calculated||Skill DPS||Kills from cover reduce skill cooldowns by 10%.|
|Shock and Awe||Skill DPS||Applying a status effect to an enemy increases total skill damage and repair by 20% for 20s.
Perfect Shock and Awe: 27s.
|Safeguard||Heal and Support||While at full armor, increases total skill repair by 100%.|
|Overclock||Heal and Support||You and allies within 7m of your deployed skills, gain +25% reload speed and reduces active cooldowns by 0.2s each second.|
|Bloodsucker||Tank and Bruiser||Killing an enemy adds and refreshes a stack of +10% bonus armor for 10s. Max stack is 10.|
|Leadership||Tank and Bruiser||Performing a cover to cover grants 12% of your armor as bonus armor to you and all allies for 10s.
This is doubled if you end within 10m of an enemy.
PVP: 8% of your armor.
|Protector||Tank and Bruiser||When your shield is damaged, you gain +5% and all other allies gain +15% of your armor as bonus armor for 3s.
|Vigilance||Weapon DPS||Increases total weapon damage by 25%. Taking damage disables this buff for 4s.
Perfect Vigilance: 3s.
|Versatile||Weapon DPS||Amplifies total weapon damage for 10s when swapping between your primary and secondary weapons if they are different.
35% to enemies within 15m for Shotguns and SMGs.
35% to enemies further than 25m for Rifles and Marksman Rifles.
10% to enemies between 15-25m for LMGs and Assault Rifles.
At most once per 5s per weapon type.
|Opportunistic||Weapon DPS||Enemies you hit with shotguns and marksman rifles amplifies the damage they take by 10% from all sources for 5s.|
|Unstoppable Force||Weapon DPS||Killing an enemy increases total weapon damage by 5% for 15s. Stacks up to 5 times.|
|Companion||Weapon DPS||While you are within 5m of an ally or skill, total weapon damage is increased by 15%.|
|Composure||Weapon DPS||While in cover, increases total weapon damage by 15%.|
|Concussion||Weapon DPS||Headshots increase total weapon damage by 10% for 1.5s. 5s with marksman rifles.
Headshot kills additionally increase total weapon damage by 15% for 10s.
|Creeping Death||Status Effect||When you apply a status effect, it is also applied to all enemies within 5m of your target.
|Wicked||Status Effect||Applying a status effect increases total weapon damage by 18% for 20s.
Perfect Wicked: 27s
|Galvanize||Status Effect||Applying a Blind, Ensnare, Confuse, or Shock to an enemy grants 40% of your armor as bonus armor to you and all allies within 20m of that enemy for 10s.
|Clutch||Sustain||If you are below 15% armor, critical hits repair 3% missing armor.
Kills allow you to repair up to 100% armor for 4-10s, based on your [Weapon] core attribute.
Perfect Clutch: If you are below 20% armor.
The following is what you need to know about the chest talents in Division 2 after the new update:
|Tag Team||Skill DPS||The last enemy you have damaged with a skill is marked.
Dealing weapon damage to that enemy consumes the mark to reduce active cooldowns by 4s.
|Kinetic Momentum||Skill DPS||When in combat, each skill generates a stack while active or not on cooldown.
Stacks increase your total skill damage by 1% and total skill repair by 2%. Up to 15 stacks per skill. Lost when on cooldown.
|Skilled||Skill DPS||Skill kills have a 25% chance to reset skill cooldowns.
If no skills were on cooldown, you instead gain one-time buff that immediately refreshes a skill’s cooldown when it goes on cooldown.
|Spotter||Skill DPS||Amplifies total weapon and skill damage by 15% to pulsed enemies.|
|Explosive Delivery||Skill DPS||Whenever you throw a skill, 1.5 seconds after landing, it creates an explosion damaging enemies within 5m.
Damage scales with skill tier dealing 25-100% damage of a concussion grenade.
At most once per skill.
Remote Pulse, All Turrets, All Hives, Explosive Seeker, Cluster Seeker, Mender Seeker, Decoy, All Traps.
|Empathic Resolve||Heal and Support||Repairing an ally, increases their total weapon and skill damage by 3-15% for 10s. 1-7% if self.
Effectiveness increased by your skill tier.
|Overwatch||Heal and Support||After staying in cover for 10s, increase your and all allies’ total weapon and skill damage by 12% as long as you remain in cover or in a cover-to-cover move.
Perfect Overwatch: 8s.
|Intimidate||Tank and Bruiser||While you have bonus armor, amplifies total weapon damage by 35% to enemies within 10m.
Perfect Intimidate: 40%.
|Unbreakable||Tank and Bruiser||When your armor is depleted, repair 95% of your armor.
Perfect Unbreakable: 100%, 55s.
PvP: 50%, 60s.
Perfect Unbreakable PvP: 55%, 55s.
|Vanguard||Tank and Bruiser||Deploying a shield makes it invulnerable for 5s and grants 45% of your armor as bonus armor to all other allies for 20s.
Perfect Vanguard: 50%
Perfect Vanguard PvP: 25%
|Protected Reload||Tank and Bruiser||Grants +20% bonus armor while reloading.
Grants 0-18% of your armor as bonus armor to all other allies when they are reloading, based on your [defense] core attribute.
PvP: 15%, 0-12%
|Glass Cannon||Weapon DPS||All damage you deal is amplified by 25%. All damage you take is amplified by 50%.
Perfect Glass Cannon: 30%/60%.
|Gunslinger||Weapon DPS||Weapon swapping increases total weapon damage by 20% for 5s. This buff is lost for 5s if you weapon swap while it is active.|
|Focus||Weapon DPS||Increases total weapon damage by 5% every second you are aiming while scoped 8x or higher, up to 50%.
Perfect Focus: 6%/60%.
|Braced||Weapon DPS||While in cover weapon handling is increased by +45%.
Perfect Braced: 50%
|Spark||Weapon DPS||Damaging an enemy with a skill increases total weapon damage by 15% for 15s.
Perfect Spark: 20s.
|Obliterate||Weapon DPS||Critical hits increase total weapon damage by 1% for 5s. Stacks up to 15 times.|
That is all for our Division 2 Talents Guide. If you are interested in learning more then you can check out Division 2 guides hub for more content related to the game.