Artifact Mods are being overhauled in Destiny 2: Lightfall. Starting with Season of the Defiance, these will work passively and you will no longer need to slot them into your armor. You will be able to use a maximum of 12 Artifact Mods at any given time. Aside from this, you will have the ability to reset it infinitely without any cost whatsoever. In this guide, we have detailed every single Artifact Mod featured in Destiny 2: Season of the Defiance.

Destiny 2: Season of the Defiance Artifact Mods

There are quite a few new concepts being introduced in Lightfall such as Suspend, Overcharge, etc. You can refer to this Bungie article to learn more about them.

Column 1

In the first column, you will find anti-Champion mods. Overcharged is a new mechanic introduced in Lightfall that increases the damage by +25%. To learn more about it, you can refer to the linked article.

  • Anti-Barrier Sidearms: Sidearms can stun Barrier Champions.
  • Anti-Barrier Pulse Rifles: Pulse Rifles can stun Barrier Champions.
  • Overload Bows: Full-ydrawn bow shots stun Overload Champions.
  • Unstoppable Scout Rifles: Scout Rifles stun Unstoppable Champions.
  • Automatic Overload: ARs and SMGs stun Overload Champions after firing for a short duration.

Aside from it, all of these weapons will always be Overcharged whenever the modifier is active.

Column 2

In the second column, you will find discounted mods for some of the weapon types:

  • Authorized Mods — Solar: The armor energy costs of all armor affecting your Solar weapons are reduced.
  • Authorized Mods — Strand: The armor energy costs of all armor affecting your Strand weapons are reduced.
  • Authorized Mods — Void: The armor energy costs of all armor affecting your Void weapons are reduced.
  • Authorized Mods — Grenades: The armor energy costs of all armor affecting your Grenades are reduced.
  • Multi-Siphon Mods: You can combine the effects of Siphon mods for Solar, Strand, and Void.

Column 3

In this column, you will find mods which enhance Firebolt Grenades, Tangles, various Origin Traits, and a blast from the past i.e., Volatile Flow.

  • Shatter Orbs: The first time you break the shield of a combatant with matching damage type lets you create an Orb of Power.
  • Defiant Armory: This increases the effectiveness of Noble Deeds, Nanotech Tracer Rockets, Tex Balanced Stock, and Ambush.
  • Untangler: Destroying a Tangle with a Strand weapon Suspends the combatants damaged by the explosion.
  • Solar Surge: You receive an Armor Charge after collecting a Firesprite.
  • Volatile Flow: Your Void weapons receive Volatile Rounds after picking up an Orb of Power.

Column 4

These are the mods that you should consider bringing into raids, Grandmaster NFs, and such.

  • Bricks from Beyond: Defeating a powerful combatant with a Void weapon has a chance to create Heavy Ammo for the entire fireteam.
  • Flare Up: Firebolt Grenades apply additional Scorch stacks. Damaging a combatant with a Firebolt Grenade creates a Firesprite.
  • Origin Hones: Guns with Noble Deeds, Nanotech Tracer Rockets, Tex Balanced Stock, and Ambush are always Overcharged when the modifier is active.
  • Allied Unraveling: Rapidly defeating targets with a Strand weapon provides Unraveling Rounds with increased duration when near allies.
  • Counter-weave: Whenever someone in the fireteam defeats/stuns a Champion, you get energy for your least charged Strand ability.

Column 5

Arguably, the most powerful mods in Season of Defiance. These mods provide damage bonuses to the entire fireteam, etc.

  • Stranded Reach: Destroying a Tangle creates a larger explosion that deals increased damage.
  • Rain of Firebolts: This provides a second charge of Firebolt Grenades.
  • Void Weapons Channeling: Defeating a combatant with a Void weapon provides a temporary bonus to Void weapon damage if one of your abilities is charged. This increases based on the number of charged abilities you have available.
  • Medieval Champion: This combines the effects of Unstoppable Glaive and Overload Swords into one.
  • Prismatic Transfer: Casting your Super grants everyone in your fireteam with a different subclass than yours a bonus to weapon damage.

These are all the Artifact Mods in Destiny 2: Season 20 (Season of the Defiance). If you have any further questions, feel free to let us know in the comments below!

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