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Wednesday, February 28, 2024

Chivalry 2 Special Abilities Guide – How to Charge, Tips

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Each class in Chivalry 2 comes with some unique Special Abilities that can either provide utility, damage, among many other effects. There are three subclasses, with each one having a different Special Ability. These abilities must be charged – remember that there are different requirements for different abilities. In this guide, we’ve detailed all there’s to know about all the Special Abilities in Chivalry 2 and recharging them.

Chivalry 2 Special Abilities

Each subclass in Chivalry 2 has a different Special Ability. It needs to be charged before it can be used. The following is an overview of all the subclasses in Chivalry 2 and their Special Abilities:

Knight

The best way to recharge Knight’s ability is by blocking damage. It can be a little tough to execute since the class inherently feels a little slow. However, once players get a hang of the timing, it becomes second nature.

  1. Officer: It increases the HP regeneration of allies.
  2. Guardian: It can place a banner that heals nearby allies.
  3. Crusader: This subclass has an oil pot that can be thrown at a targeted location to set an entire section on fire – quite useful for crowd-control.

Footman

In order to charge Special Abilities of a Footman, players need to heal/revive teammates. Quite simple.

  1. Poleman: To be added.
  2. Man at Arms: To be added.
  3. Field Engineer: To be added.

Vanguard

Vanguard recharges the Special Ability by getting kills with the sprint attack. It can be a little tough to execute properly since it can be hard to gauge the distance, etc.

  1. Devastator: This subclass also comes with an oil pot that can be tossed at a targeted location in order to set an entire area on fire.
  2. Raider: It increases the HP regeneration rate of all the allies in close vicinity.
  3. Ambusher: For its Special Ability, Ambusher has a quiver that replenishes ammo.

Archer

Lastly, we’ve got Archer. In order to charge its Special Ability, players must land headshots. This is easier said than done since it requires a lot of practice and good aim, of course.

  1. Longbowman: When it comes to Longbowman, it can have braziers in order to make burning arrows – these can come in handy.
  2. Crossbowman: It can place a protective shield that slowly heals allies.
  3. Skirmisher: Lastly, we’ve got Skirmisher, its Special Ability replenishes ammo, thanks to a quiver.

This is all we’ve got in our Chivalry 2 Special Abilities guide. For more help on the game, feel free to check out our detailed Chivalry 2 wiki guides.

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Ian Shaw
Ian Shaw
Ian is usually working on putting out game guides or playing them ... it's an endless cycle. Close to 2000 articles published by this Pokemon and Zelda fanatic.
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