Baldur’s Gate 3 Weapons Guide – Weapon Skills, Martial Weapons

Baldur's Gate 3 Weapons Guide

Baldur’s Gate 3 is an RPG and weapons are an important part of any RPG video games. There are a plethora of weapons in Baldur’s Gate 3 for the players to choose, each weapon having unique traits, skills, proficiency, and quality. In this Baldur’s Gate 3 Weapons Guide, we will help players with all of the game’s weapons.

Baldur’s Gate 3 Weapons

There are a lot of weapons in Baldur’s Gate 3 with each belonging to a different class or type. There are Martial Versatile Weapons, Two-Handed Melee Weapons, Two-Handed Ranged Weapons, Versatile Melee Weapons, and more in Baldur’s Gate 3.

However, in this guide, we’ll not be sorting weapons based on their type. Instead, we’ll be categorizing them based on their Proficiency. Weapons in Baldur’s Gate 3 are either Simple or Martial.

As for how players can acquire these weapons, players will be rewarded weapon for completing quests, looting, or they can purchase them from merchants. Weapons are also dropped by the defeated enemies and bosses.

Weapon Skills

Before we start with the weapons, each weapon in Baldur’s Gate 3 has a skill. There are a total of five weapon skills in Baldur’s Gate 3 and weapons, depending on their quality, can have one or more than one skill. The following are the weapon skills that weapons in Baldur’s Gate 3 can have along with what they do.

Cleave
Weapon swings in a large arc allowing players to hit multiple enemies at once.

Pin Down
Inflicts Piercing damage to the target enemy and reduces the target’s movement speed by 3m. This skill is found in ranged weapons only.

Slash
This weapon skill inflicts bleeding on enemies struck by a weapon having this particular skill. This skill has no effect on the weapon’s range.

Smash
Hitting an enemy with a weapon having a Smash weapon skill will inflict bludgeon damage.

Topple
This weapon skill inflicts Prone on the enemies.

Simple Weapons

The following are the simple weapons that players can find in Baldur’s Gate 3. As the name suggests, these are common weapons that players can find easily. However, these aren’t useless weapons as many of them have high damage, good qualities, and skills.

Weapons Name Type Damage Quality Range Qualities Weapon Skills
Dagger Melee Weapon 1d4 Piercing Common 1.5m
  • Light
  • Finesse
  • Dippable
  • Slash: Inflicts Bleeding
Dagger +1 Melee Weapon 1d4+1 Piercing Uncommon 1.5m
  • Light
  • Finesse
  • Dippable
  • Weapon Enchantment+1
  • Slash : Inflicts Bleeding
Xyanyde Melee Weapon 1d3 Bludgeoning Rare 1.5m
  • Dippable
  • Smash: Deals Bludgeoning
  • Xyanyde’s Fire:A chance to encase the enemy in fire which grants advantage to attack rolls.
Quarterstaff Versatile Melee Weapon 1d6 Bludgeoning while one-handed.

1d8 Bludgeoning while two-handed.

Common 1.5m
  • Versatile
  • Dippable
  • Can’t Dual Wield
  • Topple: Inflicts Prone
Quarterstaff +1 Two-Handed Melee Weapon 1d6 +1 Bludgeoning Uncommon 1.5m
  • Dippable
  • Two-Handed
  • Topple: Inflicts Prone
Torch Melee Weapon 1d4 Bludgeoning Common 1.5m
  • Light
  • Dippable
Greatclub Two-Handed Melee Weapon 1d8 Bludgeoning Common 1.5m
  • Two-Handed
  • Dippable
  • Smash: Deals Bludgeoning
The Watcher’s Guide Two-Handed Melee Weapon 1d8 Piercing Uncommon 1.5m
  • Two-Handed
  • Dippable
  • Can’t Dual Wield
  • Rush:Charge forward and deal 1d8+3 Piercing
  • Death’s Promise:If spear misses its target, the next attack against the same target will be with an advantage.
Ritual Staff Versatile Melee Weapon 1d6 Bludgeoning while one-handed.

1d8 Bludgeoning while two-handed.

Common 1.5m
  • Versatile
  • Dippable
  • Can’t Dual Wield
  • Tople: Inflicts Prone
Mace Melee Weapon 1d6 Bludgeoning Common 1.5m
  • Dippable
  • Smash: Deals Bludgeoning
Mace +1 Melee Weapon 1d6 +1 Bludgeoning Uncommon 1.5m
  • Dippable
  • Smash: Deals Bludgeoning
  • Weapon Enchantment +1
Handaxe Melee Weapon 1d6 Slashing Common 1.5m
  • Light
  • Dippable
  • Slash: Inflicts Bleeding
Handaxe +1 Melee Weapon 1d6 +1 Slashing Uncommon 1.5m
  • Light
  • Dippable
  • Slash: Inflicts Bleeding
  • Weapon Enchantment +1
Goblin Bow Two-handed Ranged Weapon 1d6 Piercing Common 18m
  • Ammunition
  • Two-Handed
  • Dippable
  • Pin Down: Inflicts Piercing and reduces target movement speed by 3m.
Shortbow Two-handed Ranged Weapon 1d6 Piercing Common 18m
  • Ammunition
  • Two-Handed
  • Dippable
  • Pin Down: Inflicts Piercing and reduces target movement speed by 3m.
Shortbow +1 Two-handed Ranged Weapon 1d6+1 Piercing Uncommon 18m
  • Ammunition
  • Two-Handed
  • Dippable
  • Pin Down: Inflicts Piercing and reduces target movement speed by 3m
  • Weapon Enchantment+1
Worgfang Melee Weapon 1d6 Piercing Uncommon 1.5m
  • Light
  • Finesse
  • Dippable
  • Slash: Inflicts Bleeding
  • Goblin’s Undoing: Goblin’s will have disadvantage on attack rolls against the wielder.
Cleaver Melee Weapon 1d6 Slashing Common 1.5m
  • Dippable
  • Slash: Inflicts Bleeding
Club Melee Weapon 1d4 Bludgeoning Common 1.5m
  • Light
  • Dippable
  • Smash: Deals Bludgeoning
Corellon’s Grace Two-handed Melee Weapon 1d6 Bludgeoning Uncommon 1.5m
  • Dippable
  • Two-Handed
  • Topple: Inflicts Prone
  • Unhampered Resistance: If players without armor get attacked, they’ll get a d4 bonus to saving throws.
Crude Mace Melee Weapon 1d6 Bludgeoning Common 1.5m
  • Dippable
  • Smash: Deals Bludgeoning
Jagged Spear Two-handed Melee Weapon 1d8 Piercing Uncommon 1.5m
  • Dippable
  • Two-Handed
  • Can’t Dual Wield
  • Rush:Charge forward and deal 1d8+3 Piercing
Light Crossbow Two-handed Ranged Weapon 1d8 Piercing Common 18m
  • Ammunition
  • Loading
  • Two-Handed
  • Dippable
  • Pin Down: Inflicts Piercing and reduces target movement speed by 3m
Light Crossbow +1 Two-handed Ranged Weapon 1d8 +1 Piercing Uncommon 18m
  • Ammunition
  • Loading
  • Two-Handed
  • Dippable
  • Pin Down: Inflicts Piercing and reduces target movement speed by 3m
  • Weapon Enchantment+1
Light Hammer +1 Melee Weapon 1d4 +1 Bludgeoning Uncommon 1.5m
  • Light
  • Dippable
  • Weapon Enchantment+1
  • Smash: Deals Bludgeoning
Nature’s Snare Two-handed Melee Weapon 1d6 Bludgeoning Uncommon 1.5m
  • Dippable
  • Two-Handed
  • Topple: Inflicts Prone
  • Fly Trap: If the target is not a plant or a beast, there will be a chance of the target being Ensnared.
Rain Dancer Two-handed Melee Weapon 1d6 Bludgeoning Uncommon 1.5m
  • Dippable
  • Two-Handed
  • Topple: Inflicts Prone
  • Create Water: Calls in rain, extinguishing any exposed flames and forms a water surface. Has a range of 9m.
Shattered Flail Melee Weapon 1d6 +2 Bludgeoning Rare 1.5m
  • Dippable
  • Weapon Enchantment+2
  • Smash: Deals Bludgeoning
  • Yeenoghu’s Gift: Dealing damage will heal the wielder for 1d6 hit points and instills them with an insatiable hunger. If they don’t deal damage at each turn, they will go mad.
Sickle Melee Weapon 2d4 Bludgeoning Common 1.5m
  • Dippable
  • Light
  • Slash: Inflicts Bleeding
Sickle Of BOOOAL’s Melee Weapon 1d4 Slashing Rare 1.5m
  • Dippable
  • Light
  • Slash: Inflicts Bleeding
  • BOOOAL’s Benediction:
  • Advantage when attacking Bleeding targets.
Staff Of Crones Two-Handed Melee Weapon 1d6 Bludgeoning Rare 1.5 m
  • Dippable
  • Two-handed
  • Story Item
  • Topple: Inflicts Prone
  • Ray of Sickness: Inflicts Poisoned for 2d8 Poison.
Visions Of The Absolute Two-Handed Melee Weapon 1d8 Piercing Rare 1.5m
  • Dippable
  • Two-handed
  • Can’t Dual Wield
  • Rush: Charge forward and deal 1d8+3 Piercing
  • Absolute Night: Chance to Blind target. Deals an additional 2d6 Piercing to certain creatures that sport multiple sets of eyes.

Martial Weapons

The following are the Martial weapons that players can find in Baldur’s Gate 3. There are many Martial weapons that are rare in Baldur’s Gate 3 with incredible stats.

Weapons Name Type Damage Quality Range Qualities Weapon Skills
Battleaxe Versatile Melee Weapon 1d8 Slashing while one-handed

1d10 Slashing while two-handed

Common 1.5m
  • Versatile
  • Dippable
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
Blooded Greataxe Two-Handed Melee Weapon 1d12 Slashing Uncommon 1.5m
  • Heavy
  • Two-Handed
  • Dippable
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
  • Relentless Revenge
Steelforged Sword Melee Weapon 1d6+1 Piercing Uncommon 1.5m
  • Dippable
  • Light
  • Finesse
  • Slash: Inflicts Bleeding
  • Weapon Enchantment +1
Glaive +1 Two-Handed Melee Weapon 1d10 +1 Slashing Uncommon 1.5m
  • Heavy
  • Two-Handed
  • Dippable
  • Extra Reach
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
  • Weapon Enchantment +1
Greatsword Two-Handed Melee Weapon 2d6 Slashing Common 1.5m
  • Heavy
  • Two-Handed
  • Dippable
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
Greatsword +1 Two-Handed Melee Weapon 2d6 +1 Slashing Uncommon 1.5m
  • Heavy
  • Two-Handed
  • Dippable
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
Warhammer Martial Versatile Melee Weapon 1d8 Bludgeoning while one-handed

1d10 Bludgeoning while two-handed

Common 1.5m
  • Versatile
  • Dippable
  • Smash: Deals Bludgeoning
Warhammer +1 Martial Versatile Melee Weapon 1d8 +1 Bludgeoning while one-handed

1d10 +1 Bludgeoning while two-handed

Uncommon 1.5m
  • Versatile
  • Dippable
  • Smash: Deals Bludgeoning
  • Weapon Enchantment +1
Faithbreaker Martial Versatile Melee Weapon 1d8 +1 Bludgeoning while one-handed

1d10 +1 Bludgeoning while two-handed

Rare 1.5m
  • Versatile
  • Dippable
  • Weapon Enchantment +1
  • Absolute Power
Rapier Melee Weapon 1d8 Piercing Common 1.5m
  • Dippable
  • Finesse
  • Slash: Inflicts Bleeding
Rapier +1 Melee Weapon 1d8 +1 Piercing Uncommon 1.5m
  • Dippable
  • Finesse
  • Weapon Enchantment +1
  • Slash: Inflicts Bleeding
Greateaxe Two-Handed Melee Weapon 1d12 Slashing Uncommon 1.5m
  • Dippable
  • Heavy
  • Two-Handed
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
Greateaxe +1 Two-Handed Melee Weapon 1d12 +1 Slashing Uncommon 1.5m
  • Dippable
  • Heavy
  • Two-Handed
  • Weapon Enchantment +1
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
Longsword Versatile Melee Weapon 1d8 Slashing Common 1.5m
  • Dippable
  • Versatile
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
Scimitar Melee Weapon 1d6 Slashing Common 1.5m
  • Light
  • Finesse
  • Dippable
  • Slash: Inflicts Bleeding
Goblin Scimitar Melee Weapon 1d6 Slashing Uncommon 1.5m
  • Light
  • Finesse
  • Dippable
  • Slash: Inflicts Bleeding
Shortsword Melee Weapon 1d6 Piercing Common 1.5m
  • Light
  • Finesse
  • Dippable
  • Slash: Inflicts Bleeding
Exterminator’s Axe Two-handed Ranged Weapon 1d12 Slashing Uncommon 1.5m
  • Heavy
  • Two-Handed
  • Dippable
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
  • Scourge of Pests: Deals an additional 1d6 Fire to Plants, Insects or Small Creatures
Halberd Two-handed Ranged Weapon 1d10 Slashing Common 2.5m
  • Heavy
  • Two-Handed
  • Extra Reach
  • Dippable
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
Halberd +1 Two-handed Ranged Weapon 1d10 +1 Slashing Uncommon 2.5m
  • Heavy
  • Two-Handed
  • Extra Reach
  • Dippable
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
  • Weapon Enchantment +1
Heavy Crossbow Two-handed Ranged Weapon 1d10 Piercing Common 18m
  • Heavy
  • Ammunition
  • Loading
  • Two-Handed
  • Dippable
  • Pin Down: Inflicts Piercing and reduces target movement speed by 3m.
Heavy Crossbow +1 Two-handed Ranged Weapon 1d10 +1 Piercing Uncommon 18m
  • Heavy
  • Ammunition
  • Loading
  • Two-Handed
  • Dippable
  • Weapon Enchantment +1
  • Pin Down: Inflicts Piercing and reduces target movement speed by 3m.
Light Of Creation Two-handed Melee Weapon 1d10 +1 slashing Common 2.5m
  • Heavy
  • Two-Handed
  • Extra Reach
  • Dippable
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
  • Weapon Enchantment +1
Longbow Two-handed Ranged Weapon 1d8 Piercing Common 18m
  • Heavy
  • Ammunition
  • Loading
  • Two-Handed
  • Dippable
  • Pin Down: Inflicts Piercing and reduces target movement speed by 3m.
Longbow +1 Two-handed Ranged Weapon 1d8 +1 Piercing Uncommon 18m
  • Heavy
  • Ammunition
  • Loading
  • Two-Handed
  • Dippable
  • Weapon Enchantment +1
  • Pin Down: Inflicts Piercing and reduces target movement speed by 3m.
Morningstar Melee Weapon 1d8 Piercing Common 1.5m
  • Dippable
  • Smash: Deals Bludgeoning
Morningstar +1 Melee Weapon 1d8+1 Piercing Uncommon 1.5m
  • Dippable
  • Weapon Enchantment +1
  • Smash: Deals Bludgeoning
Shortsword Of First Blood Melee Weapon 1d6 Piercing Uncommon 1.5m
  • Light
  • Finesse
  • Dippable
  • Slash: Inflicts Bleeding
  • Break the Unbroken: Adds an additional 1d8 Slashing to targets that still have all their hit points.
Sorrow Two-handed Melee Weapon 1d10 +1 Slashing Rare 2.5m
  • Heavy
  • Two-Handed
  • Extra Reach
  • Dippable
  • Weapon Enchantment +1
  • Ensnaring Strike
  • Regret: The Wielder takes 1 Psychic whenever they deal damage using this blade
Staff Of Crones Two-handed Melee Weapon 1d6 Bludgeoning Rare 1.5m
  • Dippable
  • Two-Handed
  • Story Item
  • Topple: Inflicts Prone
  • Ray of Sickness: Inflicts Poisoned for 2d8 Poison
Sword of Justice Two-handed Melee Weapon 2d6 +1 Slashing Rare 1.5m
  • Dippable
  • Two-Handed
  • Heavy
  • Weapon Enchantment +1
  • Cleave: Weapon swings in a large arc to hit multiple enemies at once.
  • Tyr’s Protection
Trident +1 Melee Weapon 1d8 +1 Piercing Uncommon 1.5m
  • Dippable
  • Can’t Dual Wield
  • Weapon Enchantment +1
  • Rush:Charge forward and deal 1d8+3 Piercing
War Pick Melee Weapon 1d8 Piercing Common 1.5m
  • Dippable
  • Smash: Deals Bludgeoning
War Pick +1 Melee Weapon 1d8 +1 Piercing Uncommon 1.5m
  • Dippable
  • Smash: Deals Bludgeoning
  • Weapon Enchantment +1

That is all for our Baldur’s Gate 3 Weapons Guide with detailed stats on all of its weapons and more. For more on the game, also see our Scrolls Guide and How to Change Party Members.