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Bully 2 has been rumored for a while now but Rockstar has not given us any confirmation regarding whether it is indeed working on the game. Some new Bully 2 concept art has been leaked and it might give us a sense of the setting of the game.

We assumed that Hopkins would be coming back as the protagonist in the new game and that he would be much older not but that does not seem to be the case according to the leaked concept art. From what we can see in these drawings, the setting of Bully 2 is pretty much the same. This could mean that we will get a new protagonist this time around.

The leak is pretty old and goes back to 2002, a lot could change between now and then. It is possible that this concept has been scrapped and will not make it to the final product but we have no way of knowing for sure until we get a confirmation from Rockstar. You can check out the concept art of Bully 2 below:

I think that a new protagonist would make sense. Rockstar is known for creating some great lead characters but the developer has shied away from female protagonists. Bully 2 might change that. I think that is something the fans would love. Look at WWE 2K20 for example. Becky Lynch is on the cover and women are now part of the career mode and fans love it. We might see something similar with Bully 2.

No matter what the case is, Bully is a major game and fans would like to see a sequel. The hype is real this time around and I hope that the game is announced soon if Rockstar is indeed working on one. If not then just put us out of our misery and confirm that it is not in development.

Hunt: Showdown has plenty of weapons that you can use. Different weapons have different stats and if you are interested in learning about all of them then you have come to the right place. In this Hunt: Showdown Weapons guide, we are going to go over all the different weapons in the game and their stats that you might be interested in learning about.

Hunt: Showdown Weapons

The following are all the different weapons that you can use in Hunt: Showdown:

This marks the end of our Hunt: Showdown Weapons Guide.

Nutaku has introduced a new action-adventure card game called Sacred Sword Sweeties. The game combines sword fighting and erotic prowess and is available in both English and Chinese.

Gamers, the only ones carrying divine blood, must save the world from the evil Sins by building a team of powerful and sexy Vessels. Players can also infuse extraordinary abilities to their team by choosing the right Souls from a series of unique cards. With the right strategy, in addition to fighting off powerful monsters, players can also uncover exclusive dating plots and intimate moments!

Nutaku Sacred Sword Sweeties

The key features of Sacred Sword Sweeties by Nutaku are as follows:

  • Three Vessel characters
  • Sci-fi fantasy adventure
  • Tactical card battle system
  • Level up Vessels & cards of Souls
  • Fast pace semi turn-based battle scenes
  • 50+ sex scenes for free
  • 200,000+ words of stories

You can get the game and learn more about it from the official store.

About Nutaku
Nutaku.net is the largest game website in the world dedicated to providing free-to-play and downloadable titles to 18+ gamers. Featuring over 300 high-quality games for both PC and mobile, Nutaku.net ranks within the top 300 websites in the world, boasting over 120 million visits per month.

Nutaku has plenty of other popular titles including Custom Order Maid 3D2 which is now available in English. The company recently announced Project QT as well. Other popular games include Booty Calls, which features anal queen Asa Akira.

Sacred Sword Sweeties seems very interesting indeed. If you have played other Nutaku games then you should give this one a try as well.

Ninja has moved from Twitch to stream exclusively on Mixer but his old Twitch channel was used to promote other channels and streamers. One of the recommended streams contained explicit content and Ninja was not happy about that at all, his wife even went on to say that Twitch is trying to kill the brand that Ninja has worked so hard to build from the ground up.

Ninja is the most popular Fortnite streamer in the world but he is also a brand. Even though he has moved to Mixer his Twitch channel still gets a lot of traffic. It makes sense that Twitch would use that and try to divert that traffic to other streamers in order to keep the views coming.

Porn Was Recommended On Ninja’s Twitch Channel

It is clear that there was no check and balance when it came to which streams were recommended and explicit adult content was recommended on Ninjas old Twitch channel. This upset the streamer badly.

Ninja shared his disgust, anger and disappointment and he apologized to the fans. He did mention that he had no say in the matter and that he is the only person that no longer streams on Twitch, whose profile is being used to recommend other streams. Here is what he had to say regarding the matter:

I’ve been streaming for eight years, to build that brand and to build my channel. They were still using my channel to promote other streamers. Now, there was a porn account that was number 1, being recommended on my channel.

He mentioned that he is working on taking down his own Twitch channel so that this does not happen in the future. Twitch’s Chief Executive Officer Emmett Shear responded to all this by mentioning the following:

Our community comes to Twitch looking for live content. To help ensure they find great, live channels we’ve been experimenting with showing recommended content across Twitch, including on streamer’s pages that are offline.

Ninja has already pointed out that he is the only streamer that is offline that is getting recommendations to other streams on his channel and calling this an experiment is the oldest trick in the book.

Twitch Ninja Brand

We have seen developers label a broken game as being in beta before and we have seen plenty of so-called experiments in the past. I am sure that fans can see through this nonsense. Twitch is clearly trying to control the damage at this point. Shear went on to mention the following:

This helps all streamers as it creates new community connections. However, the lewd content that appeared on the ninja offline channel page grossly violates our terms of service, and we’ve permanently suspended the account in question.

So Twitch is using the traffic that Ninja brings to the platform that he has left and is trying to retain it by recommending the same viewers to other streamers. Calling the content lewd would be an understatement I would call it something else entirely. He did mention that the recommendations have been removed, so it turned out to be a failed experiment if you can even call it that to start with. Shear did apologize to Ninja and he mentioned the following:

On a more personal note, I apologize want to apologize directly to ninja that this happened. It wasn’t our intent, but it should not have happened. No excuses.

Ninja’s Wife Is Not Buying It

Ninja’s wife is not happy at all and she thinks that an apology is not enough. She even went on to say that Twitch is trying to kill the Ninja brand. Here is she had to say regarding the matter:

Twitch is doing PR control right now but it seems their intent from the beginning was to try to kill Ninja brand. They say promoting other channels on his page wasn’t of ill-intent, but here is a Twitch co-founder saying RIP with a winky face to Tyler’s transition. Petty

No one is pleased with all this. Ninja is disappointed his wife is upset and so are the fans. Twitch has already been under a lot of heat due to other controversies but things seem to be getting out of hand really fast. 

If you are interested in learning more about Ninja then you can check out our article on how much Ninja was paid to stream exclusively on Mixer. Interestingly, Dr Disrespect is also interested in moving to Mixer.

According to ESPN, the Invitational will not be aired ‘out of respect for the victims’ of the most recent mass shootings in El Paso and Dayton. In wake of the recent tragedy that took place in the United States of America, the Apex Legends EXP Invitational tournament’s highlights will no longer be broadcasted on ESPN 2 as was scheduled previously.

According to an email obtained by Rod “Slasher” Breslau, the network made the choice to delay the broadcast due to the tragic mass shootings that took place last weekend in the USA.

In an email to its affiliates, ESPN stated “Out of respect for the victims and all those impacted by the recent shootings, ABC will no longer air ‘EXP Invitational APEX Legends at X Games’ on Sunday,”

APEX Legends EXP Invitational Highlights

It is important to note that the actual event has already been streamed live on ESPN’s streaming service and its Twitch and YouTube channels last weekend. The broadcast on 11th August would have only been a compendium of highlights from the event.

While ESPN’s reasoning for the delay should be given its due merit, many speculate the delay is also in part due to the narrative being formed around video games causing the recent rise in violent shootings. As President Trump blamed the mass shootings in both El Paso, Texas, and Dayton, Ohio, in part on violence in the media, including video games.

While actual studies do not show any link between video games as the cause of violent behavior, politicians are seeming to once again latch onto the age-old scapegoat of video games for the rise of mass shootings in the country.

A move that was responded to by the Entertainment Software Association almost immediately where it stated in response to President Trump’s claims that “More than 165 million Americans enjoy video games,” said an ESA spokesperson, “and billions of people play video games worldwide. Yet other societies, where video games are played as avidly, do not contend with the tragic levels of violence that occur in the US.”

Let us know what you think about the APEX Legends EXP Invitational Highlights being delayed.

Everyone’s favorite video game classification board is back in the news; And much like last time, it’s not for nice reasons. Known inherently for refusing classification for some of the biggest titles of years past, the Australian Classification Board (“ACB”) (the ESRB/PEGI equivalent organization in Australia) has denied DayZ an age classification.

[The game has been denied a rating/classification because it] deals with matters of sex, drug misuse or addiction, crime, cruelty, violence or revolting or abhorrent phenomena in such a way that they offend against the standards of morality, decency and propriety generally accepted by reasonable adults to the extent that they should not be classified, reads the official ACB explanation.

Earlier in the week, multiple articles had sprung up claiming that the ACB was looking to completely ban DayZ due to issues with the way drugs were presented in the game. The ACB explained its reasoning in a report that was obtained by Kotaku, the ACB claimed the game would be banned from sale for featuring “illicit or proscribed drug use related to incentives or rewards.”

This outright method of banning games is not inherently new to the ACB, in previous moves, the ACB also initially banned Fallout 3 and We Happy Few for the same reasons. What is unique to this case is that DayZ developer Bohemia Interactive had already submitted the game multiple times and had gained approval from the ACB.

It is only this time when the game was submitted by the retail distributor Five Star Games, which implies that ACB could have taken issue with the physical release edition of the game as the digital version is still very much (at the time of writing) on sale in Australia.

The story is currently developing and we will provide updates as and when they come about.

Going the Australian Classification Board is going to have some sort of impact for DayZ and we will keep you updated regarding the story so stay tuned for further updates.

Call Of Duty: Modern Warfare is around the corner but the game has a more traditional create class system compared to previous games. The create a class system is similar to what you might have seen in the original Call Of Duty: Modern Warfare trilogy. In this guide, we are going to walk you through the different aspects of creating your own class, the different perks and gear that you can use and some other things that you might be interested in knowing about.

Call Of Duty: Modern Warfare Create A Class

The basic loadout has a primary weapon with up to 5 attachments. Then you have the secondary weapon with up to 5 attachments on that. You can get one perk from each of the three different tiers. Other than that you have a lethal equipment item and a tactical equipment item. Those are the basics that you need to know about.

There is nothing crazy like having the ability to get two perks from the same tier or anything like that. 5 attachments on a weapon might seem like a lot but using them will not only have a benefit but a downside as well. So keep that in mind when using them. You will need to lick the attachments depending on your playstyle. In some cases, it might not be ideal to roll with all 5 attachments and you might be better off with just one or two.

Weapons Types

Call Of Duty: Modern Warfare Create A Class

When it comes to weapons, there are a couple of different categories to choose from. The following are the different weapon types for primary weapons that you can choose from when you create a class in Call of Duty: Modern Warfare:

  • Assault Rifles
  • SMGs
  • Shotguns
  • LMGs
  • Marksman Rifles
  • Sniper Rifles

In the previous games, marksmen rifles and snipers were in the same category but both have been differentiated in Modern Warfare. When it comes to the different weapon types for secondary weapons that you can choose from when you create a class in Call of Duty: Modern Warfare you can only pick pistols or launchers.

Call of Duty: Modern Warfare does not have knives, at least not from what we have seen. Knives might be included in the final build of the game and we will update this guide if that is indeed the case.

Perks

Now that we know about the weapons that you will be able to pick in the game, let’s move on to the perks that are available when you create a class in Call of Duty: Modern Warfare.

Tier 1

The following are the tier 1 perks and what they do:

Tier 1 Perks

Name Effect
Double Time Triples the duration of super sprint. Recharges super sprint stamina on kill.
E.O.D Take reduced damage from non-killstreak explosives and fire. Hack enemy claymores, proximity mines and C4. 
Scavenger Resupply ammo from dead players
Tracker Enemies will leave behind footstep trails. Deathmarkers will now appear. Crouch-walking speed is increased by 30%.
Tune Up Increases charge rate of field upgrades by 50%. 

Tier 2

The following are the tier 2 perks and what they do:

Tier 2 Perks

Name Effect
Ghost Undetectable by UAVs, radar drones, heartbeat sensors and high alert. Counters tracker perk.
Hardline Killstreaks will cost 1 less kill. 
Kill Chain Any killstreaks you get in your current life will earn credit in other killstreaks.
Overkill Allows players to have 2 primary weapons.
Restock Equipment is replenished every 30 seconds.

Tier 3

The following are the tier 3 perks and what they do:

Tier 3 Perks
Name Effect
Amped Faster weapon swap and rocket reload speed.
Battle Hardened Enemy flash, EMP and stun effects will be reduced.
Cold-blooded Undetected by AI targeting systems and thermal optics. Immunity to snapshot grenades.
High Alert Vision will pulse when enemies outside your FOV are looking at you. 
Shrapnel Spawn with extra lethal equipment. Enemies you deal explosive damage to heal slower.
Spotter See enemy field upgrades and killstreaks through walls. Mark these for your team to see.

Equipment

Equipment options in Call Of Duty: Modern Warfare Create A Class are pretty straight forward. We have seen this equipment in the previous games as well but if you are interested in learning about them then you can. There are two different types of equipment that you can use in the game; tactical and lethal. Let’s look into each one.

Tactical Equipment

The following are all the tactical equipment options in Call of Duty: Modern Warfare:

Tactical Equipment Use
Decoy Grenade Releases radar signatures and gunfire sounds to confuse enemies
Flash Grenade Blind and deafen your enemies
Gas Grenade Releases a gas which causes movement and vision impairment
Heartbeat Sensor Visual aid to detect upcoming enemies. You can only hip fire when using this piece of equipment.
Smoke Grenade Release thick white smoke which will render all automatic targeting systems useless and blinds enemies
Snapshot Grenade Highlights enemies in its explosion proximity
Stim Quick heal
Stun Grenade Stuns your enemies and makes their equipment go haywire

Lethal Equipment

The following are all the Lethal equipment options in Call of Duty: Modern Warfare:

Lethal Equipment Use
C4 A powerful charge which can be planted on a variety of surfaces. Explodes remotely
Claymore Explosive mine which detonates automatically
Frag Grenade A grenade which can be cooked before throwing
Molotov Cocktail Burns enemies and surrounding surfaces
Proximity Mine High damage mines that explode when stepped on
Semtex Sticky bombs
Thermite Burns enemies and causes grenades to explode.
Throwing Knife Silent and deadly blade

Interestingly, Walmart is fine with selling weapons but is censoring violent video games such as Call of Duty.

This marks the end of our Call Of Duty: Modern Warfare Create A Class Guide.

What good is a grand strategy 4X-styled game without a few NPC factions to sprinkle your randomly-generated world with a little bit of unpredictability and a sense of progress? Much like the City States in the Civilization series, NPC factions in Age of Wonders: Planetfall interact with the player variously and provide different options in how you want to deal with for bonuses to your empire, be them resources or political. Here is a list of ways that you as a player can interact with an NPC Faction:

Age of Wonders: Planetfall NPC Factions

As you expand your empire across your world, you will inevitably run into one or more of the many NPC factions. Let’s assume that you are a peaceful empire and not at all interested in looting and pillaging (pfft..sure) so you decide to approach these newfound life forms in a friendly manner which then allows you to perform quests for them.

When completed, improve relation and influence which you can then use to ask faction armies to give up important structures for you to use. Each NPC Faction has its own set of quests and its unique narrative flavor.

War – What is She Good For?

Let’s now assume you decided to be yourself and decide to show these miserable cretins a thing or two. If you decide to remove an army belonging to an NPC faction by force, you effectively have declared war with the entire faction and will take a hit on your global reputation.

Be careful not to start too many NPC wars as their bases and dwellings will start to spawn invading armies en masse and your colonies might be overrun quite quickly.

Claiming Sectors

Just like AI Players in Planetfall, NPC factions will lay claim to unowned Sectors around their habitats (bases). And even if you try to avoid them, conflicts of interest with your NPC neighbors will soon start to appear: if you settle in sectors next to their dwellings, they will have an issue with that and your relations with them will take a hit.

Making Demands

NPC factions will at times make demands based on their relationship with you and based on the stage of the game. If you made any small offenses earlier, they can be made right by payments in one of the key resources.

Although demands can escalate and could include demands that you hand over sectors to them. If you decline demands, relations will go further south and you are at risk of attack. Ungrateful factions, I swear.

Attack/Invasion Events

Just like its predecessor, there are unit stacks garrisoned at NPC dwellings, and also ones that are patrolling territories. This time around NPC factions will also launch invasion attacks.

This is almost always associated with an event. An extreme version of NPC attack events are boss events, extra-strong armies that have named Boss characters with high-level unit mods and henchmen.

NPC Units and Assets

Each NPC Faction has at the very least 5 unique units, including one that is Tier IV alongside a set of unique Mods and Operations that you can acquire from them. Depending on your relationship level with the respective NPC faction, you can recruit NPC Units as auxiliary forces.

The higher your relationship, the higher the level of unit you can recruit. Recruitment of units in this manner costs additional influence.

Annexation

The ultimate goal for if you are maintaining a friendly relationship with NPC factions is annexing a faction’s Dwelling to your city. These dwellings have resource yields comparable with the Golden Landmarks (the highest-level economic structures in the game), and (once annexed) the units of the particular faction are unlocked for native production for your empire.

NPCs in PvP Games

Naturally, this is not all NPC Factions are for. You can mess with the NPC relations of other players through the use of Covert Ops and they will play a role in achieving particular victory conditions for your empire.

This list should provide with the core knowledge of how NPCs interact within Planetfall. Now get started on that subterfuge and recruit a few defectors from the troubling natives and ensure the expansion of your empire at all costs! See you planetside In Age of Wonders: Planetfall.

Moving from a fantasy motif to one of science fiction brings with it many changes. In Age of Wonders: Planetfall, rather than casting spells to alter the state of the battlefield, you execute operations, which do pretty much the same thing. As they say magic is only unexplained science. Therefore, let’s dive into what operations are and the different types available in Age of Wonders: Planetfall.

Age of Wonders: Planetfall Operations

Operations are a set of specialized actions that can be utilized to change the flow and balance of a game state. They are used to support your Armies in the field, to increase the efficiency of your Colonies and to allow you to spy on your enemies.

They can vary from airstrikes to missile systems to a more magic-like ability such as psionic effects and to edicts for your people called Doctrines.

How to Unlock Operations

Operations are mainly unlocked through research and are dependent on which faction you have selected and secret tech taken on the tech tree as your civilization grows during the game.

How to Start Operations

To start/execute Operations, you will be required to spend Energy and operation points and at times additional resources such as Influence.

Operations that target enemies have a success or failure based on the attacker’s Operational Effectiveness and the target’s Operation Defense. Operational Effectiveness and Operation Defense are upgraded globally by researching empire upgrades and enacting/creating Doctrines.

Operational Defense, on the other hand, can also be buffed through local colony effects – which can stack. Operations first need to be geared up/primed using Strategic Ops points and Energy. After the operation is ready/primed, it can be launched at any target within your civilization’s vision range.

Strategic Operations
Strategic operations are used on the strategic map. The types of Strategic Operations available to a player depending on which race and secret tech the player picked.

Strategic operations can be used to, for example, weaken enemy Armies by bombarding them or to boost your Colonies among other things. Operations targeting enemies have a chance of success and failure based on your Operational Effectiveness and the Enemy’s Operation Defense. They can be of the following types:

Direct Damage Effects
Such as missile strikes and orbital cannons.

Deployment
Instantly summons characters on the world map.

Colony Buffs
Boosts various types of defenses of and economic effects.

Colony Debuffs
Weakening enemy defenses and economies.

Sabotage
Stop enemy buffs and debuffs.

Doomsday Weapons
Form from the Tech Victories.

Do note that multiple strategic operations can be primed at once but only one of each type. Priming can be paused and resumed at a later point.

Covert Operations
Covert Operations allow non-warring players to interact by scheming, spying and sabotaging – ideally, like every good spy without getting caught. The main palette of operations is shared between players and work closely with the diplomacy systems.

Covert operations mostly target other players as a whole rather than focusing on a specific army and/or colony. Covert operations make use of Operational Effectiveness and if you happen to fail a Covert Op the targeted player will be notified of your foiled plans.

Covert operations are also utilized on the strategic map. These operations have a 60% base probability of success. A difference of a point between the attacker’s Operational Strength and the defenders Operational Defense will add or subtract 5%.

The upper and lower cap on the success rate for Covert Ops is 10% and 90%. The higher the strength, the better the success chance. The higher the defense, the lower the chance of succeeding and remaining undetected.

Covert ops are unlocked by advancing through the Operations Tech Group on the Tech Tree, and cost energy and Strategic Ops Points to prime before they can be launched.

Certain Covert ops require more strategic operation points than you have available at a given time. In such circumstances, the operation will consume strategic ops points on every following turn until it has accumulated enough to be primed.

Covert operations can be detected and grant the targeted commander a casus belli. Successful covert operations have a 25% chance of being detected while unsuccessful ones have a 75% chance of being detected.

Tactical Operations
Tactical operations can exclusively be used during tactical combat, and allow you to create massive changes during battle which is always in your favor.

Your tactical operations take one turn to prime at the start of each combat before you can launch them, and you will first need to have enough Tactical Operation Points, energy and Operational Coverage to prime them. All tactical operations are primed in one turn although certain factions can remove this delay.

Doctrines

Doctrines are operations that have a global effect on your entire empire and provide strategic focuses for your empire’s military and society as a whole. To activate a doctrine, you must spend Strategic Operation Points and energy to prime it.

Once primed, it becomes active until turned off (It will continue indefinitely unless you manually change it). Every Doctrine takes up one of your Doctrine Slots and when all of your doctrine slots are filled, you will be unable to activate any more until an active Doctrine has been turned off.

New doctrines can be obtained by Researching the Doctrine Tech Group Buying them from NPC Factions Annexing gold and silver Landmarks.

Hopefully, this helps you in getting to grips with one of Age of Wonders: Planetfall’s core mechanics, now go forth carve out the length and breadth of your empire as you see fit!

To make it on YouTube, you need to have millions of subscribers and views but you can make money by selling merchandise as well. Have you ever wondered how much money your favorite YouTubers make via merch sales and ad revenue? If you are interested in that then you have come to the right place. Here are the top 10 YouTubers ranked by merch sales and ad revenue.

PewDiePie Makes The Most Money On YouTube

Our boys Pewds has a huge channel and even though his editor, Brad1 just left, he still has a huge following and gets millions of views each day. He is on the top of our list when it comes to YouTubers with the most ad revenue and merch sales. He makes a lot of money from the ads that are shown on his videos but he also sells a lot of his own merchandise. The following are the numbers that you should know about when it comes to the top ten YouTubers and how much money they make from ad revenue:

YouTuber Average Ad Revenue ($)
PewDiePie 1,136,042
Dude Perfect 491,666
VanossGaming 379,197
DanDTM 364,902
JuegaGerman 325,219
Markiplier 296,400
Collins Key 295,998
Atta Halilintar 237,123
Jacksepticeye 235,058
Smosh 227,986
ElrubiusOMG 223,246
Jake Paul 214,743
Logan Paul Vlogs 140,836
Shane 138,151
JennaMarbles 93,990
MrBeast 83,809
PTXofficial 53,540
KSI 50,858
Ninja 44,363
Nigahiga 41,051

At the top we have Pewds. He makes double what Dude Perfect makes in a month. Jake and Logan do not seem to be doing all that great compared to the other top YouTubers and their monthly Ad revenue. We have Ninja, that is not really a big YouTuber. He is better known for streaming and has signed with Mixer, so he is good for now. Nigahiga does pretty well keeping in mind he only uploads once a month, roughly.

These numbers are taken from Purple Moon via PRWeek. These might be accurate to a certain degree but as no one except for the YouTubers themselves know how much money they make, some guesswork has gone into these numbers and how they are calculated. The actual figures could be much higher or lower. There is no way of knowing for sure.

Now that we know about the ad revenue that these YouTubers get, we can move on to the merch sales. The following are the top YouTubers ranked according to merch sales:

YouTuber Average Revenue From Product Sales($)
PewDiePie 6,834,645
Dude Perfect 2,957,950
VanossGaming 2,281,315
DanDTM 2,207,725
JuegaGerman 1,956,575
Markiplier 1,783,195
Collins Key 1,780,780
Atta Halilintar 1,426,575
Jacksepticeye 1,414,150
Smosh 1,371,805
ElrubiusOMG 1,343,090
Jake Paul 1,291,810
Logan Paul Vlogs 847,295
JennaMarbles 565,460
MrBeast 504,210
PTXofficial 322,105
KSI 305,975
Ninja 266,940
Nigahiga 246,940
Shane 203,178

You can see that the numbers are crazy. Pewds is still on top and makes a lot more money than Dude Perfect, which is in second place. One thing is for certain, these channels make a lot more money from merch sales than YouTube ad revenue. Shane is the only outlier here. He ranks lower in merch sales as compared to YouTube ad revenue.