Age of Wonders: Planetfall Modding Guide – How to Create Mods, Publish Mods

Age of Wonders Planetfall modding | Age of Wonders: Planetfall Faction Technology

Age of Wonders: Planetfall modding is a little complicated but worry not, out modding guide will help you create and publish Planetfall mods. The guide will give you all the information you need to understand the modding system in Age of Wonders: Planetfall.

Age of Wonders: Planetfall Modding

It should be noted that Age of Wonders: Planetfall modding tools are given as a courtesy to the fans. You may see different specifications from Age of Wonders: Planetfall, are not tech supported and only come with an English interface.

Modding Packages

The sorting system for user-created content in stored in packages as .acp and contains data that allows you to configure your mod. It also features the modified game data that is created by you to tweak how the game functions. To see which mod is installed in Age of Wonders: Planetfall, go to mods tab in the launcher.

Mods save file location: C:\Users\you\Documents\Paradox Interactive\Age of Wonders Planetfall\Mods

Create Mods and Change Existing Resources

In order to create a mod and edit video game resources, here’s what you can do.

  • Start the Package Manager (Game Editor)
  • Select “New” from the file menu
  • Give your mod a name and choose “Set”
  • Add a title and an optional mod preview image
  • Run the Resource Editor from Tools
  • Select “Open” in the Resource Editor file menu
  • Choose the RPK you wish to modify from C:\Program Files (x86)\Steam\steamapps\common\Age of Wonders Planetfall\Content\Title\Packs\ ( you can also do this from your default installation folder)
  • Choose resource to modify
  • Open the right-click menu and select “Modify” to unlock the resource and make the desired changes

The Game Editor

As mentioned before, the Package Manager aka Game Editor is used to edit mod packages. Use Steam to launch the package manager when you boot Planetfall. You can go to the game’s installation folder directly to launch Package Manager.exe and start modding.

Understanding the UI

When you launch Package Manager you will see a few different sections. Here’s what they are for.

Included files — This section is on your left and shows the list of files that are in the package you are creating. It will show all the files that are in the same folder as the ACP file. You can see maps you made, modified game files, language files, and more.

Title — In the top-middle section of the screen you can see the title bar which is used to give your mod a title. The title you add will appear on the Steam Workshop and in the game.

Author — This section is used to add the name of the author of the mod.

Tags — Steam uses these tags to help users search for the most relevant mods. It helps users understand what sort of data the package contains.

Preview Image — Add a preview image here.

Version — Give your mod a version number

Priority — If two packages are trying to modify the same data or resource, you can prioritize one package over the other. Give your mod at least a priority of 1 so it can overrule the game’s data.

Build number — The build number will go up every time you save a new version of the package. The system uses this number of figure out which package is newer of the content of the packages have been changed recently.

Content Editor — Add or edit content such models and rigs. Files are saved as .clb.

Resource Editor — This is the tool you use to make changes to your mod. It lets you open .RPK files that contain data objects which configure the game’s units, city upgrades, operations, and many other things. Here is where you change the way Age of Wonders works. RPK files can be found in: C:\Program Files (x86)\Steam\steamapps\common\Age of Wonders Planetfall\Content\Title\Packs GOG: [Age of Wonders Planetfall Install Folder]\Content\Title\Packs.

How to Edit Existing Content

To edit existing content you need to copy .cib file via the installation folder to your mod folder. Open the package manager and load your mod, open Content Editor and access the .clb copy from your modding folder.

If your .clb file is using the same name as the original and priority is higher than the game, the original file will automatically be overwritten.

How to Publish Your Mod

When you are done creating your mod, you can publish it through the Package Manager. Go to “File” and select “Publish” and .zip file. Your mod is now created in the mod folder. You can upload the mod to Steam Workshop or directly to Paradox via its own launcher.

If you need more help with Age of Wonders: Planetfall, check out our strategy guide.