The Windmill Puzzle is one of the more complicated puzzles that you’ll come across in A Plague Tale: Requiem. You can attempt this puzzle after arriving at La Cuna during Chapter #9 — you can also do it during Chapter #10 if you missed it previously. But the question is: how do you solve this Windmill Puzzle? This guide should help you easily solve the Windmill Puzzle in A Plague Tale: Requiem.
To begin, you need to arrive at La Cuna during Chapter #9. Once there, continue to head down from the La Cuna Palace until you see 4 Windmills in the distance. Outside the door of each Windmill, you’ll see a number with a small drawing of one of the nearby areas.
The idea is to visit the locations shown in the drawings above the Windmill doors and see whether that particular Windmill should be turning or remain static. It can be a little tough to find these locations if you aren’t paying attention so make sure to look closely.
If you don’t want to go through the trouble of figuring things out yourself, here’s the solution:
- You need to stop Windmill I and Windmill II
- You need to turn Windmill III and Windmill IV
In order to activate or deactivate a Windmill, you simply need to head inside a Windmill and pull the lever. As simple as that!
Lastly, do note that solving this puzzle isn’t mandatory. You can skip it entirely if you don’t want to spend time figuring it out. You’ll receive an Armor Set as a reward if you manage to solve it.
This is all we have got on how to easily complete the Windmill Puzzle in A Plague Tale: Requiem. You can also check out our detailed A Plague Tale: Requiem wiki page for more help on the game.