While we got to appreciate absolute works of art in 2019 in the form of Sekiro or Devil May Cry 5, there were also several titles that were slept on. By this I mean great games that didn’t get the recognition they deserved. Whether this was due to bad marketing or poor business choices, the focus is on the quality of the actual games themselves. Not the stories surrounding them.
Underrated Games Of 2019
What happened to Metro Exodus truly was a shame. For those of you that don’t know, the game was review bombed and ignored after Deep Silver’s stupid idea to make the game an Epic Store exclusive. I was one of the few consumers that luckily pre-ordered the game on Steam (for which they canceled the pre-load as a big fuck you to those that pre-ordered) and the game was great. Metro Exodus captures the idea of a post-apocalyptic Russian wasteland so well, even down to how characters that have been sheltered their entire lives interact. The immersive gameplay was truly a step forward in how the only way to pause the game was to literally pause the game. Crafting, taking stock, accessing your inventory, all of this was done in real-time. The physics, sound design, art design, and gameplay were all wasted on what was a terrible business decision. That’s really a shame and that’s why Exodus made it to our underrated games of 2019
I feel as though a major reason Astral Chain suffered was due to being a Nintendo Switch exclusive. I’m not bashing the platform in any way. The exclusivity of any kind will hurt any game no matter what console they are on. The only way to avoid going by unnoticed as an exclusive is being from a very established franchise, such as The Legend of Zelda. Astral Chain wasn’t one and therefore it went under the radar which makes it an underrated game. The gameplay was reminiscent of Dice and a little bit of the canceled dragon game, Scalebound. You were in a futuristic police force that employed and operated by assigning each handler with a bionic like a companion that greatly enhanced the combat ability. The way you could combine and mix up your moves with that of your “pet” was truly a spectacle to behold and unfortunately missed by many.
Remnant From The Ashes
Remnant didn’t have the best marketing behind the game honestly. In fact, the main reason it even made some people’s radars is because of either popping up on a Steam sale or being found by players looking for a difficult challenge. The procedurally generated hybrid of a third-person slasher and a shooter did have a lot of potentials. Especially with the added factor of multiplayer as well as the prospect of no campaign is the same as the last. Maybe a bit more tweaking like an additional PVP mode might have attracted more users to it.
Skyrim might have overstuffed a lot of us RPG freaks with how much content it packed within itself. I think that might be why people were quick to not do the same with Greedfall out of fear of being sucked down that virtual rabbit hole once more. The game actually deserved a chance since it didn’t fail to deliver a rather compelling narrative that also gave players the perfect amount of contribution. The added personal factors like getting to pick your playstyle or who you romance added to some of the very real and subtle social commentaries the game managed to deliver without being obnoxious. Definitely worth revisiting this underrated game of 2019
People were so done with Bethesda after Fallout 76 that a lot of them didn’t even bother to give Rage 2 a chance. Those that were familiar with id Software knew to look twice, however. The high Octane Mad Max fantasy of a video game did a great job of being a chaotic post-apocalyptic open-world title. The whacky characters, vehicles, physics, and weapons did a great job of mixing into this chaotic joyride. The game even had Ozzymanreviews as one of the special announcers you could have I mean how could you people not be convinced after just that, right?
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